pub enum Material {
Normal,
Arctic,
InsideOutside,
Line,
}Expand description
Materials that can be used for rendering meshes.
Variants§
Normal
Shading based on mesh normals.
Arctic
Simple smooth shading based on view projection.
InsideOutside
Toon shader with different colour on inside and outside of geometry.
Line
Constant colour, used for lines.
Auto Trait Implementations§
impl Freeze for Material
impl RefUnwindSafe for Material
impl Send for Material
impl Sync for Material
impl Unpin for Material
impl UnwindSafe for Material
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