[][src]Struct imgui::FontAtlasTexture

pub struct FontAtlasTexture<'a> {
    pub width: u32,
    pub height: u32,
    pub data: &'a [u8],
}

Handle to a font atlas texture

Fields

width: u32

Texture width (in pixels)

height: u32

Texture height (in pixels)

data: &'a [u8]

Raw texture data (in bytes).

The format depends on which function was called to obtain this data.

Trait Implementations

impl<'a> Clone for FontAtlasTexture<'a>[src]

impl<'a> Debug for FontAtlasTexture<'a>[src]

Auto Trait Implementations

impl<'a> RefUnwindSafe for FontAtlasTexture<'a>

impl<'a> Send for FontAtlasTexture<'a>

impl<'a> Sync for FontAtlasTexture<'a>

impl<'a> Unpin for FontAtlasTexture<'a>

impl<'a> UnwindSafe for FontAtlasTexture<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.