Struct imgui::Textures [−][src]
pub struct Textures<T> { /* fields omitted */ }
Generic texture mapping for use by renderers.
Methods
impl<T> Textures<T>
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impl<T> Textures<T>
pub fn new() -> Self
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pub fn new() -> Self
pub fn insert(&mut self, texture: T) -> ImTexture
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pub fn insert(&mut self, texture: T) -> ImTexture
pub fn replace(&mut self, id: ImTexture, texture: T) -> Option<T>
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pub fn replace(&mut self, id: ImTexture, texture: T) -> Option<T>
pub fn remove(&mut self, id: ImTexture) -> Option<T>
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pub fn remove(&mut self, id: ImTexture) -> Option<T>
pub fn get(&self, id: ImTexture) -> Option<&T>
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pub fn get(&self, id: ImTexture) -> Option<&T>