Struct imgui::Textures [−][src]
pub struct Textures<T> { /* fields omitted */ }Generic texture mapping for use by renderers.
Methods
impl<T> Textures<T>[src]
impl<T> Textures<T>pub fn new() -> Self[src]
pub fn new() -> Selfpub fn insert(&mut self, texture: T) -> ImTexture[src]
pub fn insert(&mut self, texture: T) -> ImTexturepub fn replace(&mut self, id: ImTexture, texture: T) -> Option<T>[src]
pub fn replace(&mut self, id: ImTexture, texture: T) -> Option<T>pub fn remove(&mut self, id: ImTexture) -> Option<T>[src]
pub fn remove(&mut self, id: ImTexture) -> Option<T>pub fn get(&self, id: ImTexture) -> Option<&T>[src]
pub fn get(&self, id: ImTexture) -> Option<&T>