Struct imgui_sys::ImGuiInputTextFlags [−]
#[repr(C)]pub struct ImGuiInputTextFlags { /* fields omitted */ }
Flags for text inputs
Methods
impl ImGuiInputTextFlags
impl ImGuiInputTextFlagspub const CharsDecimal: ImGuiInputTextFlags
CharsDecimal: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1,}
pub const CharsHexadecimal: ImGuiInputTextFlags
CharsHexadecimal: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 1,}
pub const CharsUppercase: ImGuiInputTextFlags
CharsUppercase: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 2,}
pub const CharsNoBlank: ImGuiInputTextFlags
CharsNoBlank: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 3,}
pub const AutoSelectAll: ImGuiInputTextFlags
AutoSelectAll: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 4,}
pub const EnterReturnsTrue: ImGuiInputTextFlags
EnterReturnsTrue: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 5,}
pub const CallbackCompletion: ImGuiInputTextFlags
CallbackCompletion: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 6,}
pub const CallbackHistory: ImGuiInputTextFlags
CallbackHistory: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 7,}
pub const CallbackAlways: ImGuiInputTextFlags
CallbackAlways: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 8,}
pub const CallbackCharFilter: ImGuiInputTextFlags
CallbackCharFilter: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 9,}
pub const AllowTabInput: ImGuiInputTextFlags
AllowTabInput: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 10,}
pub const CtrlEnterForNewLine: ImGuiInputTextFlags
CtrlEnterForNewLine: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 11,}
pub const NoHorizontalScroll: ImGuiInputTextFlags
NoHorizontalScroll: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 12,}
pub const AlwaysInsertMode: ImGuiInputTextFlags
AlwaysInsertMode: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 13,}
pub const ReadOnly: ImGuiInputTextFlags
ReadOnly: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 14,}
pub const Password: ImGuiInputTextFlags
Password: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 15,}
pub const NoUndoRedo: ImGuiInputTextFlags
NoUndoRedo: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 16,}
pub fn empty() -> ImGuiInputTextFlags
pub fn empty() -> ImGuiInputTextFlagsReturns an empty set of flags.
pub fn all() -> ImGuiInputTextFlags
pub fn all() -> ImGuiInputTextFlagsReturns the set containing all flags.
pub fn bits(&self) -> c_int
pub fn bits(&self) -> c_intReturns the raw value of the flags currently stored.
pub fn from_bits(bits: c_int) -> Option<ImGuiInputTextFlags>
pub fn from_bits(bits: c_int) -> Option<ImGuiInputTextFlags>Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub fn from_bits_truncate(bits: c_int) -> ImGuiInputTextFlags
pub fn from_bits_truncate(bits: c_int) -> ImGuiInputTextFlagsConvert from underlying bit representation, dropping any bits that do not correspond to flags.
pub fn is_empty(&self) -> bool
pub fn is_empty(&self) -> boolReturns true if no flags are currently stored.
pub fn is_all(&self) -> bool
pub fn is_all(&self) -> boolReturns true if all flags are currently set.
pub fn intersects(&self, other: ImGuiInputTextFlags) -> bool
pub fn intersects(&self, other: ImGuiInputTextFlags) -> boolReturns true if there are flags common to both self and other.
pub fn contains(&self, other: ImGuiInputTextFlags) -> bool
pub fn contains(&self, other: ImGuiInputTextFlags) -> boolReturns true all of the flags in other are contained within self.
pub fn insert(&mut self, other: ImGuiInputTextFlags)
pub fn insert(&mut self, other: ImGuiInputTextFlags)Inserts the specified flags in-place.
pub fn remove(&mut self, other: ImGuiInputTextFlags)
pub fn remove(&mut self, other: ImGuiInputTextFlags)Removes the specified flags in-place.
pub fn toggle(&mut self, other: ImGuiInputTextFlags)
pub fn toggle(&mut self, other: ImGuiInputTextFlags)Toggles the specified flags in-place.
pub fn set(&mut self, other: ImGuiInputTextFlags, value: bool)
pub fn set(&mut self, other: ImGuiInputTextFlags, value: bool)Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Copy for ImGuiInputTextFlags
impl Copy for ImGuiInputTextFlagsimpl PartialEq for ImGuiInputTextFlags
impl PartialEq for ImGuiInputTextFlagsfn eq(&self, other: &ImGuiInputTextFlags) -> bool
fn eq(&self, other: &ImGuiInputTextFlags) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &ImGuiInputTextFlags) -> bool
fn ne(&self, other: &ImGuiInputTextFlags) -> boolThis method tests for !=.
impl Eq for ImGuiInputTextFlags
impl Eq for ImGuiInputTextFlagsimpl Clone for ImGuiInputTextFlags
impl Clone for ImGuiInputTextFlagsfn clone(&self) -> ImGuiInputTextFlags
fn clone(&self) -> ImGuiInputTextFlagsReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)Performs copy-assignment from source. Read more
impl PartialOrd for ImGuiInputTextFlags
impl PartialOrd for ImGuiInputTextFlagsfn partial_cmp(&self, other: &ImGuiInputTextFlags) -> Option<Ordering>
fn partial_cmp(&self, other: &ImGuiInputTextFlags) -> Option<Ordering>This method returns an ordering between self and other values if one exists. Read more
fn lt(&self, other: &ImGuiInputTextFlags) -> bool
fn lt(&self, other: &ImGuiInputTextFlags) -> boolThis method tests less than (for self and other) and is used by the < operator. Read more
fn le(&self, other: &ImGuiInputTextFlags) -> bool
fn le(&self, other: &ImGuiInputTextFlags) -> boolThis method tests less than or equal to (for self and other) and is used by the <= operator. Read more
fn gt(&self, other: &ImGuiInputTextFlags) -> bool
fn gt(&self, other: &ImGuiInputTextFlags) -> boolThis method tests greater than (for self and other) and is used by the > operator. Read more
fn ge(&self, other: &ImGuiInputTextFlags) -> bool
fn ge(&self, other: &ImGuiInputTextFlags) -> boolThis method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
impl Ord for ImGuiInputTextFlags
impl Ord for ImGuiInputTextFlagsfn cmp(&self, other: &ImGuiInputTextFlags) -> Ordering
fn cmp(&self, other: &ImGuiInputTextFlags) -> OrderingThis method returns an Ordering between self and other. Read more
fn max(self, other: Self) -> Self1.21.0[src]
fn max(self, other: Self) -> SelfCompares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self1.21.0[src]
fn min(self, other: Self) -> SelfCompares and returns the minimum of two values. Read more
impl Hash for ImGuiInputTextFlags
impl Hash for ImGuiInputTextFlagsfn hash<__H: Hasher>(&self, state: &mut __H)
fn hash<__H: Hasher>(&self, state: &mut __H)Feeds this value into the given [Hasher]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, Feeds a slice of this type into the given [Hasher]. Read more
impl Debug for ImGuiInputTextFlags
impl Debug for ImGuiInputTextFlagsimpl Binary for ImGuiInputTextFlags
impl Binary for ImGuiInputTextFlagsimpl Octal for ImGuiInputTextFlags
impl Octal for ImGuiInputTextFlagsimpl LowerHex for ImGuiInputTextFlags
impl LowerHex for ImGuiInputTextFlagsimpl UpperHex for ImGuiInputTextFlags
impl UpperHex for ImGuiInputTextFlagsimpl BitOr for ImGuiInputTextFlags
impl BitOr for ImGuiInputTextFlagstype Output = ImGuiInputTextFlags
The resulting type after applying the | operator.
fn bitor(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlags
fn bitor(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlagsReturns the union of the two sets of flags.
impl BitOrAssign for ImGuiInputTextFlags
impl BitOrAssign for ImGuiInputTextFlagsfn bitor_assign(&mut self, other: ImGuiInputTextFlags)
fn bitor_assign(&mut self, other: ImGuiInputTextFlags)Adds the set of flags.
impl BitXor for ImGuiInputTextFlags
impl BitXor for ImGuiInputTextFlagstype Output = ImGuiInputTextFlags
The resulting type after applying the ^ operator.
fn bitxor(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlags
fn bitxor(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlagsReturns the left flags, but with all the right flags toggled.
impl BitXorAssign for ImGuiInputTextFlags
impl BitXorAssign for ImGuiInputTextFlagsfn bitxor_assign(&mut self, other: ImGuiInputTextFlags)
fn bitxor_assign(&mut self, other: ImGuiInputTextFlags)Toggles the set of flags.
impl BitAnd for ImGuiInputTextFlags
impl BitAnd for ImGuiInputTextFlagstype Output = ImGuiInputTextFlags
The resulting type after applying the & operator.
fn bitand(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlags
fn bitand(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlagsReturns the intersection between the two sets of flags.
impl BitAndAssign for ImGuiInputTextFlags
impl BitAndAssign for ImGuiInputTextFlagsfn bitand_assign(&mut self, other: ImGuiInputTextFlags)
fn bitand_assign(&mut self, other: ImGuiInputTextFlags)Disables all flags disabled in the set.
impl Sub for ImGuiInputTextFlags
impl Sub for ImGuiInputTextFlagstype Output = ImGuiInputTextFlags
The resulting type after applying the - operator.
fn sub(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlags
fn sub(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlagsReturns the set difference of the two sets of flags.
impl SubAssign for ImGuiInputTextFlags
impl SubAssign for ImGuiInputTextFlagsfn sub_assign(&mut self, other: ImGuiInputTextFlags)
fn sub_assign(&mut self, other: ImGuiInputTextFlags)Disables all flags enabled in the set.
impl Not for ImGuiInputTextFlags
impl Not for ImGuiInputTextFlagstype Output = ImGuiInputTextFlags
The resulting type after applying the ! operator.
fn not(self) -> ImGuiInputTextFlags
fn not(self) -> ImGuiInputTextFlagsReturns the complement of this set of flags.
impl Extend<ImGuiInputTextFlags> for ImGuiInputTextFlags
impl Extend<ImGuiInputTextFlags> for ImGuiInputTextFlagsfn extend<T: IntoIterator<Item = ImGuiInputTextFlags>>(&mut self, iterator: T)
fn extend<T: IntoIterator<Item = ImGuiInputTextFlags>>(&mut self, iterator: T)Extends a collection with the contents of an iterator. Read more
impl FromIterator<ImGuiInputTextFlags> for ImGuiInputTextFlags
impl FromIterator<ImGuiInputTextFlags> for ImGuiInputTextFlagsfn from_iter<T: IntoIterator<Item = ImGuiInputTextFlags>>(
iterator: T
) -> ImGuiInputTextFlags
fn from_iter<T: IntoIterator<Item = ImGuiInputTextFlags>>(
iterator: T
) -> ImGuiInputTextFlagsCreates a value from an iterator. Read more
Auto Trait Implementations
impl Send for ImGuiInputTextFlags
impl Send for ImGuiInputTextFlagsimpl Sync for ImGuiInputTextFlags
impl Sync for ImGuiInputTextFlags