#[repr(C)]pub struct ImDrawCmd {
pub ElemCount: c_uint,
pub ClipRect: ImVec4,
pub TextureId: ImTextureID,
pub UserCallback: ImDrawCallback,
pub UserCallbackData: *mut c_void,
}
Fields§
§ElemCount: c_uint
§ClipRect: ImVec4
§TextureId: ImTextureID
§UserCallback: ImDrawCallback
§UserCallbackData: *mut c_void
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ImDrawCmd
impl RefUnwindSafe for ImDrawCmd
impl !Send for ImDrawCmd
impl !Sync for ImDrawCmd
impl Unpin for ImDrawCmd
impl UnwindSafe for ImDrawCmd
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more