pub struct SimpleTextureMap();
Expand description
Texture map where the imgui texture ID is simply numerically equal to the OpenGL texture ID.
Trait Implementations§
Source§impl Default for SimpleTextureMap
impl Default for SimpleTextureMap
Source§fn default() -> SimpleTextureMap
fn default() -> SimpleTextureMap
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for SimpleTextureMap
impl RefUnwindSafe for SimpleTextureMap
impl Send for SimpleTextureMap
impl Sync for SimpleTextureMap
impl Unpin for SimpleTextureMap
impl UnwindSafe for SimpleTextureMap
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more