[−][src]Struct imgui_glium_renderer::Renderer
Methods
impl Renderer
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pub fn init<F: Facade>(imgui: &mut ImGui, ctx: &F) -> RendererResult<Renderer>
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pub fn textures(&mut self) -> &mut Textures<Texture2d>
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pub fn render<'a, S: Surface>(
&mut self,
surface: &mut S,
ui: Ui<'a>
) -> RendererResult<()>
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&mut self,
surface: &mut S,
ui: Ui<'a>
) -> RendererResult<()>
Auto Trait Implementations
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = !
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,