pub struct TextureEntry {
pub texture: Rc<Texture2d>,
pub mag_filter: MagnifySamplerFilter,
pub min_filter: MinifySamplerFilter,
}
Fields§
§texture: Rc<Texture2d>
§mag_filter: MagnifySamplerFilter
§min_filter: MinifySamplerFilter
Auto Trait Implementations§
impl Freeze for TextureEntry
impl !RefUnwindSafe for TextureEntry
impl !Send for TextureEntry
impl !Sync for TextureEntry
impl Unpin for TextureEntry
impl !UnwindSafe for TextureEntry
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more