pub enum Shaders {
GlSl400,
GlSl150,
GlSl130,
GlSl110,
GlSlEs300,
GlSlEs100,
HlslSm40,
}
Variants§
GlSl400
OpenGL 4.0+
GlSl150
OpenGL 3.2+
GlSl130
OpenGL 3.0+
GlSl110
OpenGL 2.0+
GlSlEs300
OpenGL ES 3.0+
GlSlEs100
OpenGL ES 2.0+
HlslSm40
HLSL Shader Model 4.0+
Trait Implementations§
impl Copy for Shaders
impl Eq for Shaders
impl StructuralPartialEq for Shaders
Auto Trait Implementations§
impl Freeze for Shaders
impl RefUnwindSafe for Shaders
impl Send for Shaders
impl Sync for Shaders
impl Unpin for Shaders
impl UnwindSafe for Shaders
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more