pub struct EditedMessagePart {
pub status: EditStatus,
pub edit_history: Vec<EditedEvent>,
}Expand description
Edit state and history for one message body part.
Fields§
§status: EditStatusCurrent edit state for this part.
edit_history: Vec<EditedEvent>Historical edit entries for this part.
Trait Implementations§
Source§impl Debug for EditedMessagePart
impl Debug for EditedMessagePart
Source§impl Default for EditedMessagePart
impl Default for EditedMessagePart
Source§impl PartialEq for EditedMessagePart
impl PartialEq for EditedMessagePart
Source§fn eq(&self, other: &EditedMessagePart) -> bool
fn eq(&self, other: &EditedMessagePart) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for EditedMessagePart
Auto Trait Implementations§
impl Freeze for EditedMessagePart
impl RefUnwindSafe for EditedMessagePart
impl Send for EditedMessagePart
impl Sync for EditedMessagePart
impl Unpin for EditedMessagePart
impl UnsafeUnpin for EditedMessagePart
impl UnwindSafe for EditedMessagePart
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more