pub struct ImageRef<'buf, Layout = &'buf Bytes> { /* private fields */ }Expand description
A read-only view of an image.
Note that this requires its underlying buffer to be highly aligned! For that reason it is not possible to take a reference at an arbitrary byte slice for its initialization.
Implementations§
Source§impl<L> ImageRef<'_, L>
impl<L> ImageRef<'_, L>
Sourcepub fn as_source(&self) -> AsCopySource<'_, RangeEngine<L>>
pub fn as_source(&self) -> AsCopySource<'_, RangeEngine<L>>
An adapter reading from the data as one contiguous chunk.
See RangeEngine for more explanations.
Source§impl<'data, L> ImageRef<'data, L>
impl<'data, L> ImageRef<'data, L>
Sourcepub fn as_bytes(&self) -> &[u8]where
L: Layout,
pub fn as_bytes(&self) -> &[u8]where
L: Layout,
Get a reference to those bytes used by the layout.
Sourcepub fn as_capacity_buf(&self) -> &buf
pub fn as_capacity_buf(&self) -> &buf
Get a reference to the complete underlying buffer, ignoring the layout.
pub fn layout(&self) -> &L
Sourcepub fn fits(&self, other: &impl Layout) -> bool
pub fn fits(&self, other: &impl Layout) -> bool
Check if a call to ImageRef::with_layout would succeed.
Sourcepub fn with_layout<M>(self, layout: M) -> Option<ImageRef<'data, M>>where
M: Layout,
pub fn with_layout<M>(self, layout: M) -> Option<ImageRef<'data, M>>where
M: Layout,
Change this view to a different layout.
This returns Some if the layout fits the underlying data, and None otherwise. Use
ImageRef::fits to check this property in a separate call. Note that the new layout
need not be related to the old layout in any other way.
§Usage
use image_texel::{Image, Matrix, layout::Bytes};
let image = Image::from(Matrix::<[u8; 4]>::with_width_and_height(10, 10));
let reference = image.as_ref();
let as_bytes = reference.with_layout(Bytes(400))?;
assert!(matches!(as_bytes.layout(), Bytes(400)));
// But not if we request too much.
assert!(as_bytes.with_layout(Bytes(500)).is_none());
Sourcepub fn decay<M>(self) -> ImageRef<'data, M>
pub fn decay<M>(self) -> ImageRef<'data, M>
Decay into a image with less specific layout.
See Image::decay.
Sourcepub fn checked_decay<M>(self) -> Option<ImageRef<'data, M>>
pub fn checked_decay<M>(self) -> Option<ImageRef<'data, M>>
Like Self::decaybut returnsNone` rather than panicking. While this is strictly
speaking a violation of the trait contract, you may want to handle this yourself.
Sourcepub fn into_owned(self) -> Image<L>
pub fn into_owned(self) -> Image<L>
Copy all bytes to a newly allocated image.
Note this will allocate a buffer according to the capacity length of this reference, not
merely the layout. When this is not the intention, consider calling Self::split_layout
or Self::truncate_layout respectively.
§Examples
Here we make an independent copy of the second plane of a composite image.
use image_texel::image::{Image, ImageRef};
use image_texel::layout::{PlaneMatrices, Matrix};
use image_texel::texels::U8;
let mat = Matrix::from_width_height(U8, 8, 8).unwrap();
let buffer = Image::new(PlaneMatrices::<_, 2>::from_repeated(mat));
// … some code to initialize those planes.
let [p1] = buffer.as_ref().into_planes([1]).unwrap();
let clone_of: Image<_> = p1.into_owned();
let [p1] = buffer.as_ref().into_planes([1]).unwrap();
assert_eq!(clone_of.as_bytes(), p1.as_bytes());Sourcepub fn as_slice(&self) -> &[L::Sample]where
L: SliceLayout,
pub fn as_slice(&self) -> &[L::Sample]where
L: SliceLayout,
Get a slice of the individual samples in the layout.
Sourcepub fn as_texels<P>(&self, pixel: Texel<P>) -> &[P]where
L: Layout,
pub fn as_texels<P>(&self, pixel: Texel<P>) -> &[P]where
L: Layout,
View this buffer as a slice of pixels.
This reinterprets the bytes of the buffer. It can be used to view the buffer as any kind of pixel, regardless of its association with the layout. Use it with care.
An alternative way to get a slice of texels when a layout has an inherent texel type is
Self::as_slice.
Sourcepub fn into_bytes(self) -> &'data [u8]where
L: Layout,
pub fn into_bytes(self) -> &'data [u8]where
L: Layout,
Turn into a slice of the individual samples in the layout.
This preserves the lifetime with which the layout is borrowed from the underlying image,
and the ImageMut need not stay alive.
Sourcepub fn into_slice(self) -> &'data [L::Sample]where
L: SliceLayout,
pub fn into_slice(self) -> &'data [L::Sample]where
L: SliceLayout,
Turn into a slice of the individual samples in the layout.
This preserves the lifetime with which the layout is borrowed from the underlying image,
and the ImageMut need not stay alive.
Sourcepub fn get_texel<P>(&self, coord: Coord) -> Option<P>where
L: Raster<P>,
pub fn get_texel<P>(&self, coord: Coord) -> Option<P>where
L: Raster<P>,
Retrieve a single texel from a raster image.
Sourcepub fn split_layout(&mut self) -> ImageRef<'data, Bytes>where
L: Layout,
pub fn split_layout(&mut self) -> ImageRef<'data, Bytes>where
L: Layout,
Split off all unused bytes at the tail of the layout.
Sourcepub fn truncate_layout(self) -> Selfwhere
L: Layout,
pub fn truncate_layout(self) -> Selfwhere
L: Layout,
Remove all past-the-layout bytes.
This is a utility to combine with pipelining. It is equivalent to calling
Self::split_layout and discarding that result.
Sourcepub fn into_planes<const N: usize, D>(
self,
descriptors: [D; N],
) -> Result<[ImageRef<'data, D::Plane>; N], IntoPlanesError>
pub fn into_planes<const N: usize, D>( self, descriptors: [D; N], ) -> Result<[ImageRef<'data, D::Plane>; N], IntoPlanesError>
Split this reference into independent planes.
If any plane fails their indexing operation or would not be aligned to the required alignment or any plane layouts would overlap, an error is returned. The planes are returned in the order of the descriptors.
FIXME: the layout type is not what we want. For instance, with PlaneMatrices we get a
plane type of Relocated<Matrix<_>> but when we relocate that to 0 then we would really
prefer having a simple Matrix<_> as the layout type.
§Examples
A layout describing a matrix array can be split:
use image_texel::image::{Image, ImageRef};
use image_texel::layout::{PlaneMatrices, Matrix};
use image_texel::texels::U8;
let mat = Matrix::from_width_height(U8, 8, 8).unwrap();
let buffer = Image::new(PlaneMatrices::<_, 2>::from_repeated(mat));
let image: ImageRef<'_, _> = buffer.as_ref();
let [p0, p1] = buffer.as_ref().into_planes([0, 1]).unwrap();You may select the same plane twice: