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RestoreInput

Struct RestoreInput 

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pub struct RestoreInput<'a> {
    pub run_id: &'a RunId,
    pub run_dir: &'a RunDir,
    pub record: &'a RunRecord,
    pub held: Option<&'a HeldLock>,
    pub cause: Option<RollbackCause>,
}
Expand description

What restore_snapshot is asked to undo.

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§run_id: &'a RunId

The run doing the restoring: for an abort or an auto-rollback the run itself, for a manual rollback the rollback run (it becomes the record’s rolled_back_by).

§run_dir: &'a RunDir

That run’s directory (named in rollback_failed; the snapshot copy is downloaded into it).

§record: &'a RunRecord

The record of the run being undone: its touched set and pre-images.

§held: Option<&'a HeldLock>

The scan-lock this engine still holds, when it does.

§cause: Option<RollbackCause>

Why an apply is being undone; None for a manual rollback (23-11), which keeps the closed data.cause vocabulary of an apply as it is.

Auto Trait Implementations§

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impl<'a> Freeze for RestoreInput<'a>

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impl<'a> RefUnwindSafe for RestoreInput<'a>

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impl<'a> Send for RestoreInput<'a>

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impl<'a> Sync for RestoreInput<'a>

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impl<'a> Unpin for RestoreInput<'a>

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impl<'a> UnsafeUnpin for RestoreInput<'a>

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impl<'a> UnwindSafe for RestoreInput<'a>

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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