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PreflightInput

Struct PreflightInput 

Source
pub struct PreflightInput<'a> {
    pub target: &'a Target,
    pub declared: Option<&'a Declared>,
    pub master: &'a dyn DeployApi,
    pub backup: Option<&'a BackupNode<'a>>,
    pub gateway: &'a dyn GatewayApi,
    pub reader: &'a dyn TreeReader,
    pub host: &'a dyn ApplyHost,
    pub touched_files: usize,
    pub touched_paths: &'a [String],
    pub hold: &'a HoldModel,
    pub designers: &'a DesignersPolicy,
    pub clock: &'a dyn Clock,
}
Expand description

What the preflights read.

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§target: &'a Target

The target of this run.

§declared: Option<&'a Declared>

The declared render of this run: None for a rollback, which renders nothing, so the checks that need the rendered tree are skipped.

§master: &'a dyn DeployApi

The master’s deploy surface (mode).

§backup: Option<&'a BackupNode<'a>>

The backup node (a read-only handle), when the target has one.

§gateway: &'a dyn GatewayApi

The master’s gateway surface (identity, write probe, Designers).

§reader: &'a dyn TreeReader

The read half of the master’s host.

§host: &'a dyn ApplyHost

The write seam of the master’s host.

§touched_files: usize

Files this run writes plus files it deletes.

§touched_paths: &'a [String]

The paths this run touches (collection paths, and the ledger key when the ledger is swapped), for the limits a host puts on a path.

§hold: &'a HoldModel

The hold the lock will be requested with and its estimates.

§designers: &'a DesignersPolicy

What to do about open Designer sessions.

§clock: &'a dyn Clock

The monotonic clock the Designer wait is timed by.

Auto Trait Implementations§

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impl<'a> !RefUnwindSafe for PreflightInput<'a>

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impl<'a> !UnwindSafe for PreflightInput<'a>

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impl<'a> Freeze for PreflightInput<'a>

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impl<'a> Send for PreflightInput<'a>

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impl<'a> Sync for PreflightInput<'a>

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impl<'a> Unpin for PreflightInput<'a>

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impl<'a> UnsafeUnpin for PreflightInput<'a>

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