pub struct GameEngine {
pub id: u64,
pub companies: Vec<Company>,
pub created_at: Option<Timestamp>,
pub description: String,
pub logo: Option<GameEngineLogo>,
pub name: String,
pub platforms: Vec<Platform>,
pub slug: String,
pub updated_at: Option<Timestamp>,
pub url: String,
pub checksum: String,
}
Fields§
§id: u64
§companies: Vec<Company>
§created_at: Option<Timestamp>
§description: String
§logo: Option<GameEngineLogo>
§name: String
§platforms: Vec<Platform>
§slug: String
§updated_at: Option<Timestamp>
§url: String
§checksum: String
Trait Implementations§
Source§impl Clone for GameEngine
impl Clone for GameEngine
Source§fn clone(&self) -> GameEngine
fn clone(&self) -> GameEngine
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GameEngine
impl Debug for GameEngine
Source§impl Default for GameEngine
impl Default for GameEngine
Source§impl Message for GameEngine
impl Message for GameEngine
Source§fn encoded_len(&self) -> usize
fn encoded_len(&self) -> usize
Returns the encoded length of the message without a length delimiter.
Source§fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError>
fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError>
Encodes the message to a buffer. Read more
Source§fn encode_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
fn encode_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
Encodes the message to a newly allocated buffer.
Source§fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError>
fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError>
Encodes the message with a length-delimiter to a buffer. Read more
Source§fn encode_length_delimited_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
fn encode_length_delimited_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
Encodes the message with a length-delimiter to a newly allocated buffer.
Source§fn decode<B>(buf: B) -> Result<Self, DecodeError>
fn decode<B>(buf: B) -> Result<Self, DecodeError>
Decodes an instance of the message from a buffer. Read more
Source§fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError>
fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError>
Decodes a length-delimited instance of the message from the buffer.
Source§fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError>
fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError>
Decodes an instance of the message from a buffer, and merges it into
self
. Read moreSource§fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError>
fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError>
Decodes a length-delimited instance of the message from buffer, and
merges it into
self
.Source§impl PartialEq for GameEngine
impl PartialEq for GameEngine
impl StructuralPartialEq for GameEngine
Auto Trait Implementations§
impl Freeze for GameEngine
impl RefUnwindSafe for GameEngine
impl Send for GameEngine
impl Sync for GameEngine
impl Unpin for GameEngine
impl UnwindSafe for GameEngine
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more