pub struct GameEngineLogoResult {
pub gameenginelogos: Vec<GameEngineLogo>,
}
Fields§
§gameenginelogos: Vec<GameEngineLogo>
Trait Implementations§
Source§impl Clone for GameEngineLogoResult
impl Clone for GameEngineLogoResult
Source§fn clone(&self) -> GameEngineLogoResult
fn clone(&self) -> GameEngineLogoResult
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GameEngineLogoResult
impl Debug for GameEngineLogoResult
Source§impl Default for GameEngineLogoResult
impl Default for GameEngineLogoResult
Source§impl Message for GameEngineLogoResult
impl Message for GameEngineLogoResult
Source§fn encoded_len(&self) -> usize
fn encoded_len(&self) -> usize
Returns the encoded length of the message without a length delimiter.
Source§fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError>
fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError>
Encodes the message to a buffer. Read more
Source§fn encode_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
fn encode_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
Encodes the message to a newly allocated buffer.
Source§fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError>
fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError>
Encodes the message with a length-delimiter to a buffer. Read more
Source§fn encode_length_delimited_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
fn encode_length_delimited_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
Encodes the message with a length-delimiter to a newly allocated buffer.
Source§fn decode<B>(buf: B) -> Result<Self, DecodeError>
fn decode<B>(buf: B) -> Result<Self, DecodeError>
Decodes an instance of the message from a buffer. Read more
Source§fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError>
fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError>
Decodes a length-delimited instance of the message from the buffer.
Source§fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError>
fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError>
Decodes an instance of the message from a buffer, and merges it into
self
. Read moreSource§fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError>
fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError>
Decodes a length-delimited instance of the message from buffer, and
merges it into
self
.Source§impl PartialEq for GameEngineLogoResult
impl PartialEq for GameEngineLogoResult
impl StructuralPartialEq for GameEngineLogoResult
Auto Trait Implementations§
impl Freeze for GameEngineLogoResult
impl RefUnwindSafe for GameEngineLogoResult
impl Send for GameEngineLogoResult
impl Sync for GameEngineLogoResult
impl Unpin for GameEngineLogoResult
impl UnwindSafe for GameEngineLogoResult
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more