pub struct SimplifiedElement {
pub render_positions: Vec<f32>,
pub render_normals: Vec<f32>,
pub render_indices: Vec<u32>,
pub render_origin: [f64; 3],
pub local_positions: Vec<f64>,
pub local_indices: Vec<u32>,
pub tris_before: u32,
pub tris_after: u32,
pub cavity_components_dropped: u32,
}Expand description
Simplified element: one render mesh (input frame convention) + the same triangles in the element’s IFC object-placement frame in file units.
Fields§
§render_positions: Vec<f32>Render positions relative to render_origin (frame per y_up).
render_normals: Vec<f32>§render_indices: Vec<u32>Render indices (winding per y_up).
render_origin: [f64; 3]Per-mesh origin for the render positions (frame per y_up).
local_positions: Vec<f64>The same vertices in the element’s object-placement frame, FILE units,
IFC Z-up. 1:1 with render_positions triplets.
local_indices: Vec<u32>Triangle indices over local_positions in the IFC frame’s winding
(counter-clockwise outward).
tris_before: u32§tris_after: u32§cavity_components_dropped: u32Trait Implementations§
Source§impl Clone for SimplifiedElement
impl Clone for SimplifiedElement
Source§fn clone(&self) -> SimplifiedElement
fn clone(&self) -> SimplifiedElement
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for SimplifiedElement
impl RefUnwindSafe for SimplifiedElement
impl Send for SimplifiedElement
impl Sync for SimplifiedElement
impl Unpin for SimplifiedElement
impl UnsafeUnpin for SimplifiedElement
impl UnwindSafe for SimplifiedElement
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.