pub struct InstanceMeshRef<'a> {
pub positions: &'a [f32],
pub normals: &'a [f32],
pub indices: &'a [u32],
pub origin: [f64; 3],
pub instance_meta: Option<&'a InstanceMeta>,
pub entity_id: u32,
pub color: [f32; 4],
}Expand description
A borrowed view of a mesh for collation/encoding — lets callers feed geometry
from any owner (geometry’s Mesh, processing’s MeshData) WITHOUT cloning the
vertex data (cloning 219k meshes’ geometry risks the build-container OOM).
Fields§
§positions: &'a [f32]§normals: &'a [f32]§indices: &'a [u32]§origin: [f64; 3]§instance_meta: Option<&'a InstanceMeta>§entity_id: u32Per-occurrence entity id (used only by the encoder).
color: [f32; 4]Per-occurrence RGBA (used only by the encoder).
Implementations§
Auto Trait Implementations§
impl<'a> Freeze for InstanceMeshRef<'a>
impl<'a> RefUnwindSafe for InstanceMeshRef<'a>
impl<'a> Send for InstanceMeshRef<'a>
impl<'a> Sync for InstanceMeshRef<'a>
impl<'a> Unpin for InstanceMeshRef<'a>
impl<'a> UnsafeUnpin for InstanceMeshRef<'a>
impl<'a> UnwindSafe for InstanceMeshRef<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.