pub enum ZoneShape {
Box(ZoneBox),
Prism {
footprint: Vec<[f64; 2]>,
min_y: f64,
max_y: f64,
},
}Expand description
What a zone actually is: v1’s oriented box, or the convex prism #2508 item 4 adds. Both are convex, which is what keeps each piece one intersection.
Variants§
Box(ZoneBox)
Prism
A vertical prism over a CONVEX footprint in the caller’s X/Z plane. The convexity is the caller’s guarantee (the viewer gates it at import); a concave polygon fans into overlapping triangles and would cut wrong.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ZoneShape
impl RefUnwindSafe for ZoneShape
impl Send for ZoneShape
impl Sync for ZoneShape
impl Unpin for ZoneShape
impl UnsafeUnpin for ZoneShape
impl UnwindSafe for ZoneShape
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