pub struct ResolvedTextureMap {
pub texture_id: u32,
pub texture: TextureSource,
pub tex_coords: Vec<[f32; 2]>,
pub tex_coord_index: Option<Vec<[u32; 3]>>,
}Expand description
A fully resolved IfcIndexedTriangleTextureMap for one face set.
Fields§
§texture_id: u32Express id of the source IfcSurfaceTexture (dedup key).
texture: TextureSource§tex_coords: Vec<[f32; 2]>IfcTextureVertexList.TexCoordsList as [u, v] (0-based storage).
tex_coord_index: Option<Vec<[u32; 3]>>TexCoordIndex: per-triangle 1-based indices into tex_coords,
parallel to the face set’s CoordIndex. None when the attribute is
$ — the spec default, meaning texture vertices pair 1:1 with the face
set’s Coordinates, so its CoordIndex doubles as the UV index (the
SketchUp IFC Manager export path authors exactly this shape, #1781).
Implementations§
Source§impl ResolvedTextureMap
impl ResolvedTextureMap
Sourcepub fn attachment(&self) -> TextureAttachment
pub fn attachment(&self) -> TextureAttachment
The attachment consumers stamp on meshes produced from this map.
Trait Implementations§
Source§impl Clone for ResolvedTextureMap
impl Clone for ResolvedTextureMap
Source§fn clone(&self) -> ResolvedTextureMap
fn clone(&self) -> ResolvedTextureMap
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for ResolvedTextureMap
impl RefUnwindSafe for ResolvedTextureMap
impl Send for ResolvedTextureMap
impl Sync for ResolvedTextureMap
impl Unpin for ResolvedTextureMap
impl UnsafeUnpin for ResolvedTextureMap
impl UnwindSafe for ResolvedTextureMap
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.