pub struct FigmentLayer<T> { /* private fields */ }Expand description
Layer that deserializes T from a shared Figment on each Layer::build.
Implementations§
Trait Implementations§
Source§impl<T: Debug> Debug for FigmentLayer<T>
impl<T: Debug> Debug for FigmentLayer<T>
Source§impl<T: DeserializeOwned + Send + Sync + 'static> Layer for FigmentLayer<T>
impl<T: DeserializeOwned + Send + Sync + 'static> Layer for FigmentLayer<T>
Source§type Output = T
type Output = T
Layer::build succeeds.Source§type Error = ConfigError
type Error = ConfigError
Layer::build fails.Auto Trait Implementations§
impl<T> Freeze for FigmentLayer<T>
impl<T> !RefUnwindSafe for FigmentLayer<T>
impl<T> Send for FigmentLayer<T>
impl<T> Sync for FigmentLayer<T>
impl<T> Unpin for FigmentLayer<T>
impl<T> UnsafeUnpin for FigmentLayer<T>
impl<T> !UnwindSafe for FigmentLayer<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> LayerExt for Twhere
T: Layer,
impl<T> LayerExt for Twhere
T: Layer,
Source§fn map<O2, F>(self, f: F) -> MapLayer<Self, F>
fn map<O2, F>(self, f: F) -> MapLayer<Self, F>
f after Layer::build.Source§fn map_error<E2, F>(self, f: F) -> MapErrorLayer<Self, F>
fn map_error<E2, F>(self, f: F) -> MapErrorLayer<Self, F>
f after Layer::build.Source§fn merge<L2>(self, that: L2) -> MergeLayer<Self, L2>
fn merge<L2>(self, that: L2) -> MergeLayer<Self, L2>
self and that and returns both outputs as a pair (fails on first error).Source§fn provide<L0>(self, that: L0) -> ProvideLayer<Self, L0>
fn provide<L0>(self, that: L0) -> ProvideLayer<Self, L0>
that for side effects, discards its output, then runs self.Source§fn provide_merge<L0>(self, that: L0) -> ProvideMergeLayer<Self, L0>
fn provide_merge<L0>(self, that: L0) -> ProvideMergeLayer<Self, L0>
that then self, returning (self_output, provider_output).Source§fn scoped(self) -> ScopedLayer<Self>
fn scoped(self) -> ScopedLayer<Self>
Layer::build delegates to the inner layer (for future scope/resource hooks).Source§fn launch(self) -> Effect<(), Self::Error>
fn launch(self) -> Effect<(), Self::Error>
Effect that runs Layer::build and discards the output.Source§fn pipe<O2, F>(self, f: F) -> O2where
F: FnOnce(Self) -> O2,
fn pipe<O2, F>(self, f: F) -> O2where
F: FnOnce(Self) -> O2,
self into a combinator (implemented with crate::foundation::func::pipe1).Source§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);