Struct icrate::GameController::GCControllerTouchpad
source · #[repr(C)]pub struct GCControllerTouchpad { /* private fields */ }
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate features
GameController
and GameController_GCControllerTouchpad
only.Implementations§
source§impl GCControllerTouchpad
impl GCControllerTouchpad
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate feature
GameController_GCControllerButtonInput
only.pub unsafe fn touchDown(&self) -> GCControllerTouchpadHandler
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
pub unsafe fn setTouchDown(&self, touch_down: GCControllerTouchpadHandler)
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
pub unsafe fn touchMoved(&self) -> GCControllerTouchpadHandler
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
pub unsafe fn setTouchMoved(&self, touch_moved: GCControllerTouchpadHandler)
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
pub unsafe fn touchUp(&self) -> GCControllerTouchpadHandler
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
pub unsafe fn setTouchUp(&self, touch_up: GCControllerTouchpadHandler)
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
pub unsafe fn touchSurface(&self) -> Id<GCControllerDirectionPad>
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate feature
GameController_GCControllerDirectionPad
only.pub unsafe fn touchState(&self) -> GCTouchState
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
pub unsafe fn reportsAbsoluteTouchSurfaceValues(&self) -> bool
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
pub unsafe fn setReportsAbsoluteTouchSurfaceValues( &self, reports_absolute_touch_surface_values: bool )
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
source§impl GCControllerTouchpad
impl GCControllerTouchpad
Methods declared on superclass NSObject
Methods from Deref<Target = GCControllerElement>§
pub unsafe fn collection(&self) -> Option<Id<GCControllerElement>>
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate feature
GameController_GCControllerElement
only.pub unsafe fn isAnalog(&self) -> bool
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate feature
GameController_GCControllerElement
only.pub unsafe fn isBoundToSystemGesture(&self) -> bool
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate feature
GameController_GCControllerElement
only.pub unsafe fn preferredSystemGestureState(&self) -> GCSystemGestureState
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate feature
GameController_GCControllerElement
only.pub unsafe fn setPreferredSystemGestureState( &self, preferred_system_gesture_state: GCSystemGestureState )
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate feature
GameController_GCControllerElement
only.pub unsafe fn sfSymbolsName(&self) -> Option<Id<NSString>>
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate features
GameController_GCControllerElement
and Foundation_NSString
only.pub unsafe fn setSfSymbolsName(&self, sf_symbols_name: Option<&NSString>)
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate features
GameController_GCControllerElement
and Foundation_NSString
only.pub unsafe fn localizedName(&self) -> Option<Id<NSString>>
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate features
GameController_GCControllerElement
and Foundation_NSString
only.pub unsafe fn setLocalizedName(&self, localized_name: Option<&NSString>)
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate features
GameController_GCControllerElement
and Foundation_NSString
only.pub unsafe fn unmappedSfSymbolsName(&self) -> Option<Id<NSString>>
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate features
GameController_GCControllerElement
and Foundation_NSString
only.pub unsafe fn setUnmappedSfSymbolsName( &self, unmapped_sf_symbols_name: Option<&NSString> )
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate features
GameController_GCControllerElement
and Foundation_NSString
only.pub unsafe fn unmappedLocalizedName(&self) -> Option<Id<NSString>>
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate features
GameController_GCControllerElement
and Foundation_NSString
only.pub unsafe fn setUnmappedLocalizedName( &self, unmapped_localized_name: Option<&NSString> )
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate features
GameController_GCControllerElement
and Foundation_NSString
only.pub unsafe fn aliases(&self) -> Id<NSSet<NSString>>
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate features
GameController_GCControllerElement
and Foundation_NSSet
and Foundation_NSString
only.Methods from Deref<Target = NSObject>§
sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Available on crate feature AuthenticationServices
only.
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
AuthenticationServices
only.Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
sourcepub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load_mut
instead.
pub unsafe fn get_mut_ivar<T>(&mut self, name: &str) -> &mut Twhere
T: Encode,
Ivar::load_mut
instead.Use Ivar::load_mut
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Trait Implementations§
source§impl AsMut<AnyObject> for GCControllerTouchpad
impl AsMut<AnyObject> for GCControllerTouchpad
source§impl AsMut<GCControllerElement> for GCControllerTouchpad
impl AsMut<GCControllerElement> for GCControllerTouchpad
source§fn as_mut(&mut self) -> &mut GCControllerElement
fn as_mut(&mut self) -> &mut GCControllerElement
Converts this type into a mutable reference of the (usually inferred) input type.
source§impl AsMut<NSObject> for GCControllerTouchpad
impl AsMut<NSObject> for GCControllerTouchpad
source§impl AsRef<AnyObject> for GCControllerTouchpad
impl AsRef<AnyObject> for GCControllerTouchpad
source§impl AsRef<GCControllerElement> for GCControllerTouchpad
impl AsRef<GCControllerElement> for GCControllerTouchpad
source§fn as_ref(&self) -> &GCControllerElement
fn as_ref(&self) -> &GCControllerElement
Converts this type into a shared reference of the (usually inferred) input type.
source§impl AsRef<NSObject> for GCControllerTouchpad
impl AsRef<NSObject> for GCControllerTouchpad
source§impl Borrow<AnyObject> for GCControllerTouchpad
impl Borrow<AnyObject> for GCControllerTouchpad
source§impl Borrow<GCControllerElement> for GCControllerTouchpad
impl Borrow<GCControllerElement> for GCControllerTouchpad
source§fn borrow(&self) -> &GCControllerElement
fn borrow(&self) -> &GCControllerElement
Immutably borrows from an owned value. Read more
source§impl Borrow<NSObject> for GCControllerTouchpad
impl Borrow<NSObject> for GCControllerTouchpad
source§impl BorrowMut<AnyObject> for GCControllerTouchpad
impl BorrowMut<AnyObject> for GCControllerTouchpad
source§fn borrow_mut(&mut self) -> &mut AnyObject
fn borrow_mut(&mut self) -> &mut AnyObject
Mutably borrows from an owned value. Read more
source§impl BorrowMut<GCControllerElement> for GCControllerTouchpad
impl BorrowMut<GCControllerElement> for GCControllerTouchpad
source§fn borrow_mut(&mut self) -> &mut GCControllerElement
fn borrow_mut(&mut self) -> &mut GCControllerElement
Mutably borrows from an owned value. Read more
source§impl BorrowMut<NSObject> for GCControllerTouchpad
impl BorrowMut<NSObject> for GCControllerTouchpad
source§fn borrow_mut(&mut self) -> &mut NSObject
fn borrow_mut(&mut self) -> &mut NSObject
Mutably borrows from an owned value. Read more
source§impl ClassType for GCControllerTouchpad
impl ClassType for GCControllerTouchpad
§type Super = GCControllerElement
type Super = GCControllerElement
The superclass of this class. Read more
§type Mutability = InteriorMutable
type Mutability = InteriorMutable
Whether the type is mutable or immutable. Read more
source§const NAME: &'static str = "GCControllerTouchpad"
const NAME: &'static str = "GCControllerTouchpad"
The name of the Objective-C class that this type represents. Read more
source§fn class() -> &'static AnyClass
fn class() -> &'static AnyClass
Get a reference to the Objective-C class that this type represents. Read more
source§fn as_super_mut(&mut self) -> &mut Self::Super
fn as_super_mut(&mut self) -> &mut Self::Super
Get a mutable reference to the superclass.
source§impl Debug for GCControllerTouchpad
impl Debug for GCControllerTouchpad
source§impl Deref for GCControllerTouchpad
impl Deref for GCControllerTouchpad
source§impl DerefMut for GCControllerTouchpad
impl DerefMut for GCControllerTouchpad
source§impl Hash for GCControllerTouchpad
impl Hash for GCControllerTouchpad
source§impl NSObjectProtocol for GCControllerTouchpad
impl NSObjectProtocol for GCControllerTouchpad
source§fn isEqual(&self, other: &AnyObject) -> bool
fn isEqual(&self, other: &AnyObject) -> bool
Check whether the object is equal to an arbitrary other object. Read more
source§fn hash(&self) -> usize
fn hash(&self) -> usize
An integer that can be used as a table address in a hash table
structure. Read more
source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of the class, or one of its
subclasses. Read more
source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
Check if the object is an instance of the class type, or one of its
subclasses. Read more
source§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Check if the object is an instance of a specific class, without
checking subclasses. Read more
source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Check whether the object implements or inherits a method with the
given selector. Read more
source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Check whether the object conforms to a given protocol. Read more
source§fn debugDescription(&self) -> Id<NSObject>
fn debugDescription(&self) -> Id<NSObject>
A textual representation of the object to use when debugging. Read more
source§impl PartialEq for GCControllerTouchpad
impl PartialEq for GCControllerTouchpad
source§fn eq(&self, other: &GCControllerTouchpad) -> bool
fn eq(&self, other: &GCControllerTouchpad) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl RefEncode for GCControllerTouchpad
impl RefEncode for GCControllerTouchpad
source§const ENCODING_REF: Encoding = <GCControllerElement as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <GCControllerElement as ::objc2::RefEncode>::ENCODING_REF
The Objective-C type-encoding for a reference of this type. Read more
impl Eq for GCControllerTouchpad
impl Message for GCControllerTouchpad
impl StructuralPartialEq for GCControllerTouchpad
Auto Trait Implementations§
impl !Freeze for GCControllerTouchpad
impl !RefUnwindSafe for GCControllerTouchpad
impl !Send for GCControllerTouchpad
impl !Sync for GCControllerTouchpad
impl !Unpin for GCControllerTouchpad
impl !UnwindSafe for GCControllerTouchpad
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CounterpartOrSelf for T
impl<T> CounterpartOrSelf for T
§type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
type Immutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Immutable
The immutable counterpart of the type, or
Self
if the type has no
immutable counterpart. Read more§type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
type Mutable = <<T as ClassType>::Mutability as MutabilityCounterpartOrSelf<T>>::Mutable
The mutable counterpart of the type, or
Self
if the type has no
mutable counterpart. Read more