pub struct ColorMap { /* private fields */ }Expand description
1 means grey
Implementations§
Source§impl ColorMap
impl ColorMap
pub fn new_from_nodes(nodes: Vec<NodeId>, name: &str) -> Self
pub fn empty_indexed(name: &str) -> Self
pub fn empty_mapped(name: &str) -> Self
pub fn new(len: usize, name: &str) -> Self
pub fn len(&self) -> usize
pub fn is_colored(&self, node: NodeId) -> bool
pub fn color_for_node(&self, node: NodeId) -> Color
pub fn color_ref(&self, node: NodeId) -> &Color
pub fn color_mut(&mut self, node: NodeId) -> &mut Color
pub fn set_color_for_node(&mut self, node: NodeId, val: Color)
Sourcepub fn set_color_for_node_grey(&mut self, node: NodeId)
pub fn set_color_for_node_grey(&mut self, node: NodeId)
convenience method for the common case where we want to set the color to Color::Grey
pub fn reinit(&mut self, len: usize)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ColorMap
impl RefUnwindSafe for ColorMap
impl Send for ColorMap
impl Sync for ColorMap
impl Unpin for ColorMap
impl UnwindSafe for ColorMap
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