Struct iced_widget::checkbox::Checkbox
source · pub struct Checkbox<'a, Message, Theme = Theme, Renderer = Renderer>{ /* private fields */ }Expand description
A box that can be checked.
§Example
use iced::widget::checkbox;
struct State {
is_checked: bool,
}
enum Message {
CheckboxToggled(bool),
}
fn view(state: &State) -> Element<'_, Message> {
checkbox("Toggle me!", state.is_checked)
.on_toggle(Message::CheckboxToggled)
.into()
}
fn update(state: &mut State, message: Message) {
match message {
Message::CheckboxToggled(is_checked) => {
state.is_checked = is_checked;
}
}
}
Implementations§
source§impl<'a, Message, Theme, Renderer> Checkbox<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Checkbox<'a, Message, Theme, Renderer>
sourcepub fn on_toggle_maybe<F>(self, f: Option<F>) -> Self
pub fn on_toggle_maybe<F>(self, f: Option<F>) -> Self
Sets the function that will be called when the Checkbox is toggled,
if Some.
If None, the checkbox will be disabled.
sourcepub fn spacing(self, spacing: impl Into<Pixels>) -> Self
pub fn spacing(self, spacing: impl Into<Pixels>) -> Self
Sets the spacing between the Checkbox and the text.
sourcepub fn text_size(self, text_size: impl Into<Pixels>) -> Self
pub fn text_size(self, text_size: impl Into<Pixels>) -> Self
Sets the text size of the Checkbox.
sourcepub fn text_line_height(self, line_height: impl Into<LineHeight>) -> Self
pub fn text_line_height(self, line_height: impl Into<LineHeight>) -> Self
Sets the text text::LineHeight of the Checkbox.
sourcepub fn text_shaping(self, shaping: Shaping) -> Self
pub fn text_shaping(self, shaping: Shaping) -> Self
Sets the text::Shaping strategy of the Checkbox.
sourcepub fn text_wrapping(self, wrapping: Wrapping) -> Self
pub fn text_wrapping(self, wrapping: Wrapping) -> Self
Sets the text::Wrapping strategy of the Checkbox.
sourcepub fn font(self, font: impl Into<Renderer::Font>) -> Self
pub fn font(self, font: impl Into<Renderer::Font>) -> Self
Sets the Renderer::Font of the text of the Checkbox.
Trait Implementations§
source§impl<'a, Message, Theme, Renderer> From<Checkbox<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> From<Checkbox<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
source§impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Checkbox<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer> for Checkbox<'a, Message, Theme, Renderer>
source§fn on_event(
&mut self,
_tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: Cursor,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
_viewport: &Rectangle,
) -> Status
fn on_event( &mut self, _tree: &mut Tree, event: Event, layout: Layout<'_>, cursor: Cursor, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, _viewport: &Rectangle, ) -> Status
source§fn mouse_interaction(
&self,
_tree: &Tree,
layout: Layout<'_>,
cursor: Cursor,
_viewport: &Rectangle,
_renderer: &Renderer,
) -> Interaction
fn mouse_interaction( &self, _tree: &Tree, layout: Layout<'_>, cursor: Cursor, _viewport: &Rectangle, _renderer: &Renderer, ) -> Interaction
source§fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
defaults: &Style,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
)
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, defaults: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )
Draws the
Widget using the associated Renderer.Auto Trait Implementations§
impl<'a, Message, Theme, Renderer> Freeze for Checkbox<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !RefUnwindSafe for Checkbox<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !Send for Checkbox<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !Sync for Checkbox<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Unpin for Checkbox<'a, Message, Theme, Renderer>
impl<'a, Message, Theme = Theme, Renderer = Renderer> !UnwindSafe for Checkbox<'a, Message, Theme, Renderer>
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D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
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M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
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fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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fn arrays_into(self) -> C
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