Struct iced_native::Color

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pub struct Color {
    pub r: f32,
    pub g: f32,
    pub b: f32,
    pub a: f32,
}
Expand description

A color in the sRGB color space.

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§r: f32

Red component, 0.0 - 1.0

§g: f32

Green component, 0.0 - 1.0

§b: f32

Blue component, 0.0 - 1.0

§a: f32

Transparency, 0.0 - 1.0

Implementations§

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impl Color

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pub const BLACK: Color = Color{ r: 0.0, g: 0.0, b: 0.0, a: 1.0,}

The black color.

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pub const WHITE: Color = Color{ r: 1.0, g: 1.0, b: 1.0, a: 1.0,}

The white color.

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pub const TRANSPARENT: Color = Color{ r: 0.0, g: 0.0, b: 0.0, a: 0.0,}

A color with no opacity.

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pub fn new(r: f32, g: f32, b: f32, a: f32) -> Color

Creates a new Color.

In debug mode, it will panic if the values are not in the correct range: 0.0 - 1.0

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pub const fn from_rgb(r: f32, g: f32, b: f32) -> Color

Creates a Color from its RGB components.

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pub const fn from_rgba(r: f32, g: f32, b: f32, a: f32) -> Color

Creates a Color from its RGBA components.

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pub fn from_rgb8(r: u8, g: u8, b: u8) -> Color

Creates a Color from its RGB8 components.

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pub fn from_rgba8(r: u8, g: u8, b: u8, a: f32) -> Color

Creates a Color from its RGB8 components and an alpha value.

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pub fn into_rgba8(self) -> [u8; 4]

Converts the Color into its RGBA8 equivalent.

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pub fn into_linear(self) -> [f32; 4]

Converts the Color into its linear values.

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pub fn invert(&mut self)

Inverts the Color in-place.

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pub fn inverse(self) -> Color

Returns the inverted Color.

Trait Implementations§

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impl Clone for Color

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fn clone(&self) -> Color

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Color

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Color

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fn default() -> Color

Returns the “default value” for a type. Read more
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impl From<[f32; 3]> for Color

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fn from(_: [f32; 3]) -> Color

Converts to this type from the input type.
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impl From<[f32; 4]> for Color

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fn from(_: [f32; 4]) -> Color

Converts to this type from the input type.
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impl From<Alpha<Rgb<Srgb, f32>, f32>> for Color

Converts from palette’s Srgba type to a Color.

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fn from(srgba: Alpha<Rgb<Srgb, f32>, f32>) -> Color

Converts to this type from the input type.
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impl From<Color> for Background

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fn from(color: Color) -> Background

Converts to this type from the input type.
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impl From<Color> for Text

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fn from(color: Color) -> Text

Converts to this type from the input type.
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impl From<Rgb<Srgb, f32>> for Color

Converts from palette’s Srgb type to a Color.

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fn from(srgb: Rgb<Srgb, f32>) -> Color

Converts to this type from the input type.
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impl PartialEq<Color> for Color

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fn eq(&self, other: &Color) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Color

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impl StructuralPartialEq for Color

Auto Trait Implementations§

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impl RefUnwindSafe for Color

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impl Send for Color

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impl Sync for Color

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impl Unpin for Color

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impl UnwindSafe for Color

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> Dwhere M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoColor<U> for Twhere U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for Twhere U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for Twhere U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<T> MaybeSend for Twhere T: Send,