Struct iced_native::widget::tree::Tree
source · pub struct Tree {
pub tag: Tag,
pub state: State,
pub children: Vec<Tree>,
}
Expand description
A persistent state widget tree.
A Tree
is normally associated with a specific widget in the widget tree.
Fields§
§tag: Tag
The tag of the Tree
.
state: State
§children: Vec<Tree>
The children of the root widget of the Tree
.
Implementations§
source§impl Tree
impl Tree
sourcepub fn new<'a, Message, Renderer>(
widget: impl Borrow<dyn Widget<Message, Renderer> + 'a>
) -> Selfwhere
Renderer: Renderer,
pub fn new<'a, Message, Renderer>( widget: impl Borrow<dyn Widget<Message, Renderer> + 'a> ) -> Selfwhere Renderer: Renderer,
sourcepub fn diff<'a, Message, Renderer>(
&mut self,
new: impl Borrow<dyn Widget<Message, Renderer> + 'a>
)where
Renderer: Renderer,
pub fn diff<'a, Message, Renderer>( &mut self, new: impl Borrow<dyn Widget<Message, Renderer> + 'a> )where Renderer: Renderer,
sourcepub fn diff_children<'a, Message, Renderer>(
&mut self,
new_children: &[impl Borrow<dyn Widget<Message, Renderer> + 'a>]
)where
Renderer: Renderer,
pub fn diff_children<'a, Message, Renderer>( &mut self, new_children: &[impl Borrow<dyn Widget<Message, Renderer> + 'a>] )where Renderer: Renderer,
Reconciliates the children of the tree with the provided list of widgets.
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Tree
impl !Send for Tree
impl !Sync for Tree
impl Unpin for Tree
impl !UnwindSafe for Tree
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read more