Struct iced_native::layout::Limits
source · pub struct Limits { /* private fields */ }
Expand description
A set of size constraints for layouting.
Implementations§
source§impl Limits
impl Limits
sourcepub fn width(self, width: impl Into<Length>) -> Limits
pub fn width(self, width: impl Into<Length>) -> Limits
Applies a width constraint to the current Limits
.
sourcepub fn height(self, height: impl Into<Length>) -> Limits
pub fn height(self, height: impl Into<Length>) -> Limits
Applies a height constraint to the current Limits
.
sourcepub fn min_width(self, min_width: f32) -> Limits
pub fn min_width(self, min_width: f32) -> Limits
Applies a minimum width constraint to the current Limits
.
sourcepub fn max_width(self, max_width: f32) -> Limits
pub fn max_width(self, max_width: f32) -> Limits
Applies a maximum width constraint to the current Limits
.
sourcepub fn min_height(self, min_height: f32) -> Limits
pub fn min_height(self, min_height: f32) -> Limits
Applies a minimum height constraint to the current Limits
.
sourcepub fn max_height(self, max_height: f32) -> Limits
pub fn max_height(self, max_height: f32) -> Limits
Applies a maximum height constraint to the current Limits
.
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Limits
impl Send for Limits
impl Sync for Limits
impl Unpin for Limits
impl UnwindSafe for Limits
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read more