Struct iced_native::widget::image::Image
source · pub struct Image<Handle> { /* private fields */ }
Expand description
A frame that displays an image while keeping aspect ratio.
Example
let image = Image::<image::Handle>::new("resources/ferris.png");
![](https://github.com/iced-rs/iced/blob/9712b319bb7a32848001b96bd84977430f14b623/examples/resources/ferris.png?raw=true)
Implementations§
source§impl<Handle> Image<Handle>
impl<Handle> Image<Handle>
sourcepub fn content_fit(self, content_fit: ContentFit) -> Self
pub fn content_fit(self, content_fit: ContentFit) -> Self
Sets the ContentFit
of the Image
.
Defaults to ContentFit::Contain
Trait Implementations§
source§impl<'a, Message, Renderer, Handle> From<Image<Handle>> for Element<'a, Message, Renderer>where
Renderer: Renderer<Handle = Handle>,
Handle: Clone + Hash + 'a,
impl<'a, Message, Renderer, Handle> From<Image<Handle>> for Element<'a, Message, Renderer>where
Renderer: Renderer<Handle = Handle>,
Handle: Clone + Hash + 'a,
source§impl<Message, Renderer, Handle> Widget<Message, Renderer> for Image<Handle>where
Renderer: Renderer<Handle = Handle>,
Handle: Clone + Hash,
impl<Message, Renderer, Handle> Widget<Message, Renderer> for Image<Handle>where
Renderer: Renderer<Handle = Handle>,
Handle: Clone + Hash,
source§fn draw(
&self,
_state: &Tree,
renderer: &mut Renderer,
_theme: &Renderer::Theme,
_style: &Style,
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle
)
fn draw(
&self,
_state: &Tree,
renderer: &mut Renderer,
_theme: &Renderer::Theme,
_style: &Style,
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle
)
Draws the
Widget
using the associated Renderer
.source§fn operate(
&self,
_state: &mut Tree,
_layout: Layout<'_>,
_renderer: &Renderer,
_operation: &mut dyn Operation<Message>
)
fn operate(
&self,
_state: &mut Tree,
_layout: Layout<'_>,
_renderer: &Renderer,
_operation: &mut dyn Operation<Message>
)
source§fn on_event(
&mut self,
_state: &mut Tree,
_event: Event,
_layout: Layout<'_>,
_cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>
) -> Status
fn on_event(
&mut self,
_state: &mut Tree,
_event: Event,
_layout: Layout<'_>,
_cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>
) -> Status
source§fn mouse_interaction(
&self,
_state: &Tree,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
_renderer: &Renderer
) -> Interaction
fn mouse_interaction(
&self,
_state: &Tree,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
_renderer: &Renderer
) -> Interaction
Auto Trait Implementations§
impl<Handle> RefUnwindSafe for Image<Handle>where
Handle: RefUnwindSafe,
impl<Handle> Send for Image<Handle>where
Handle: Send,
impl<Handle> Sync for Image<Handle>where
Handle: Sync,
impl<Handle> Unpin for Image<Handle>where
Handle: Unpin,
impl<Handle> UnwindSafe for Image<Handle>where
Handle: UnwindSafe,
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read more