Struct iced_graphics::widget::qr_code::QRCode
source · pub struct QRCode<'a> { /* private fields */ }
Available on crate feature
qr_code
only.Expand description
A type of matrix barcode consisting of squares arranged in a grid which can be read by an imaging device, such as a camera.
Implementations§
Trait Implementations§
source§impl<'a, Message, B, T> From<QRCode<'a>> for Element<'a, Message, Renderer<B, T>>where
B: Backend,
impl<'a, Message, B, T> From<QRCode<'a>> for Element<'a, Message, Renderer<B, T>>where
B: Backend,
source§impl<'a, Message, B, T> Widget<Message, Renderer<B, T>> for QRCode<'a>where
B: Backend,
impl<'a, Message, B, T> Widget<Message, Renderer<B, T>> for QRCode<'a>where
B: Backend,
source§fn draw(
&self,
_state: &Tree,
renderer: &mut Renderer<B, T>,
_theme: &T,
_style: &Style,
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle
)
fn draw(
&self,
_state: &Tree,
renderer: &mut Renderer<B, T>,
_theme: &T,
_style: &Style,
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle
)
Draws the
Widget
using the associated Renderer
.source§fn operate(
&self,
_state: &mut Tree,
_layout: Layout<'_>,
_operation: &mut dyn Operation<Message>
)
fn operate(
&self,
_state: &mut Tree,
_layout: Layout<'_>,
_operation: &mut dyn Operation<Message>
)
source§fn on_event(
&mut self,
_state: &mut Tree,
_event: Event,
_layout: Layout<'_>,
_cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>
) -> Status
fn on_event(
&mut self,
_state: &mut Tree,
_event: Event,
_layout: Layout<'_>,
_cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>
) -> Status
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for QRCode<'a>
impl<'a> !Send for QRCode<'a>
impl<'a> !Sync for QRCode<'a>
impl<'a> Unpin for QRCode<'a>
impl<'a> !UnwindSafe for QRCode<'a>
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method Read more
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default Read more
source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read more