Struct iced_graphics::Rectangle
pub struct Rectangle<T = f32> {
pub x: T,
pub y: T,
pub width: T,
pub height: T,
}
Expand description
A rectangle.
Fields§
§x: T
X coordinate of the top-left corner.
y: T
Y coordinate of the top-left corner.
width: T
Width of the rectangle.
height: T
Height of the rectangle.
Implementations§
§impl Rectangle<f32>
impl Rectangle<f32>
Trait Implementations§
§impl<T> PartialEq<Rectangle<T>> for Rectangle<T>where
T: PartialEq<T>,
impl<T> PartialEq<Rectangle<T>> for Rectangle<T>where
T: PartialEq<T>,
impl<T> Copy for Rectangle<T>where
T: Copy,
impl<T> Eq for Rectangle<T>where
T: Eq,
impl<T> StructuralEq for Rectangle<T>
impl<T> StructuralPartialEq for Rectangle<T>
Auto Trait Implementations§
impl<T> RefUnwindSafe for Rectangle<T>where
T: RefUnwindSafe,
impl<T> Send for Rectangle<T>where
T: Send,
impl<T> Sync for Rectangle<T>where
T: Sync,
impl<T> Unpin for Rectangle<T>where
T: Unpin,
impl<T> UnwindSafe for Rectangle<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method Read more
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default Read more
source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§impl<T> IsDefault for Twhere
T: Default + PartialEq<T> + Copy,
impl<T> IsDefault for Twhere
T: Default + PartialEq<T> + Copy,
source§fn is_default(&self) -> bool
fn is_default(&self) -> bool
Checks that type has a default value.
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read more