Struct iced_audio::style::h_slider::TextureStyle [−][src]
pub struct TextureStyle { pub rail: ClassicRail, pub image_handle: Handle, pub handle_width: u16, pub image_bounds: Rectangle, }
Fields
rail: ClassicRail
The rail style
image_handle: Handle
The [Handle
] to the image texture
handle_width: u16
The effective width of the handle (not including any padding on the texture)
image_bounds: Rectangle
The bounds of the image texture, where the origin is in the center of the handle.
Trait Implementations
impl Clone for TextureStyle
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impl Clone for TextureStyle
[src]fn clone(&self) -> TextureStyle
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fn clone(&self) -> TextureStyle
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl RefUnwindSafe for TextureStyle
impl Send for TextureStyle
impl Sync for TextureStyle
impl Unpin for TextureStyle
impl UnwindSafe for TextureStyle
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,