pub struct Interaction<Message: Clone, Tag = ()> { /* private fields */ }Expand description
An interactable plot-area
§Examples
use iced_aksel::{Interaction, PlotPoint, Measure};
use iced_aksel::shape::Rectangle;
use iced_aksel::interaction::IntoArea;
#[derive(Debug, Clone)]
enum Message {
RectPressed,
}
// Create a shape
let shape = Rectangle::centered(
PlotPoint::new(50.0, 50.0),
Measure::Plot(20.0),
Measure::Plot(10.0),
);
// Convert shape to area and create interaction
let area = shape.resolve_area(plot);
let interaction = Interaction::new(area)
.on_press(Message::RectPressed);
plot.render(shape);Implementations§
Source§impl<Message: Clone, Tag: Hash + Eq + Clone> Interaction<Message, Tag>
impl<Message: Clone, Tag: Hash + Eq + Clone> Interaction<Message, Tag>
Sourcepub const fn new(area: Area) -> Self
pub const fn new(area: Area) -> Self
Creates a new Interaction
Sourcepub const fn priority(self, prio: u16) -> Self
pub const fn priority(self, prio: u16) -> Self
Sets the priority of the interaction.
0 = highest priority. 255 = lowest priority.
Defaults to 255.
Sourcepub fn cursor<F, Mk>(self, f: F) -> Self
pub fn cursor<F, Mk>(self, f: F) -> Self
Sets a dynamic cursor for this interaction based on its current status.
Sourcepub fn on_enter<H, Marker>(self, h: H) -> Self
pub fn on_enter<H, Marker>(self, h: H) -> Self
Sets the event handler for when the cursor enters the interaction
Sourcepub fn on_exit<H, Marker>(self, h: H) -> Self
pub fn on_exit<H, Marker>(self, h: H) -> Self
Sets the event handler for when the cursor enters the interaction
Sourcepub fn on_press<H, Marker>(self, h: H) -> Self
pub fn on_press<H, Marker>(self, h: H) -> Self
Sets the event handler for interaction mouse presses
Sourcepub fn on_release<H, Marker>(self, h: H) -> Self
pub fn on_release<H, Marker>(self, h: H) -> Self
Sets the event handler for interaction mouse releases
Auto Trait Implementations§
impl<Message, Tag> Freeze for Interaction<Message, Tag>where
Message: Freeze,
impl<Message, Tag = ()> !RefUnwindSafe for Interaction<Message, Tag>
impl<Message, Tag = ()> !Send for Interaction<Message, Tag>
impl<Message, Tag = ()> !Sync for Interaction<Message, Tag>
impl<Message, Tag> Unpin for Interaction<Message, Tag>where
Message: Unpin,
impl<Message, Tag> UnsafeUnpin for Interaction<Message, Tag>where
Message: UnsafeUnpin,
impl<Message, Tag = ()> !UnwindSafe for Interaction<Message, Tag>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
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Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more