pub enum Kind<Id> {
Action,
Checkbox(bool),
Radio(bool),
Submenu(Vec<Entry<Id>>),
}Available on crate feature
dropdown-menu only.Expand description
What an item does when chosen.
Variants§
Action
A plain action.
Checkbox(bool)
A check mark that toggles.
Radio(bool)
One choice among the radio items next to it. A run of adjacent radio items forms one group.
Opens a nested menu.
Trait Implementations§
impl<Id: PartialEq> StructuralPartialEq for Kind<Id>
Auto Trait Implementations§
impl<Id> Freeze for Kind<Id>
impl<Id> RefUnwindSafe for Kind<Id>
impl<Id> Send for Kind<Id>
impl<Id> Sync for Kind<Id>
impl<Id> Unpin for Kind<Id>
impl<Id> UnsafeUnpin for Kind<Id>
impl<Id> UnwindSafe for Kind<Id>
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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Source§impl<State, Message> IntoBoot<State, Message> for State
impl<State, Message> IntoBoot<State, Message> for State
Source§fn into_boot(self) -> (State, Task<Message>)
fn into_boot(self) -> (State, Task<Message>)
Turns some type into the initial state of some
Application.