pub struct State<Id> { /* private fields */ }Available on crate feature
command-palette only.Expand description
Whether the palette is open, its pages, the recent commands and the command list on show.
Implementations§
Source§impl<Id: Clone + PartialEq> State<Id>
impl<Id: Clone + PartialEq> State<Id>
Sourcepub fn new(groups: impl IntoIterator<Item = Group<Id>>) -> Self
pub fn new(groups: impl IntoIterator<Item = Group<Id>>) -> Self
A closed palette listing groups on its first page.
Sourcepub fn with_page(self, page: Page<Id>) -> Self
pub fn with_page(self, page: Page<Id>) -> Self
Adds a nested page. Choosing the item with the page’s id opens it.
Sourcepub fn with_recent(self, ids: impl IntoIterator<Item = Id>) -> Self
pub fn with_recent(self, ids: impl IntoIterator<Item = Id>) -> Self
Starts with these recent commands, newest first.
Sourcepub fn with_recent_limit(self, limit: usize) -> Self
pub fn with_recent_limit(self, limit: usize) -> Self
How many recent commands to keep. Zero turns the recent group off.
Sourcepub fn with_visible_rows(self, rows: usize) -> Self
pub fn with_visible_rows(self, rows: usize) -> Self
How many rows show at once. At least one does.
pub fn is_open(&self) -> bool
Sourcepub fn command(&self) -> &State<Id>
pub fn command(&self) -> &State<Id>
The command list on show, with its query, results and highlight.
pub fn query(&self) -> &str
Sourcepub fn set_groups(&mut self, groups: impl IntoIterator<Item = Group<Id>>)
pub fn set_groups(&mut self, groups: impl IntoIterator<Item = Group<Id>>)
Replaces the first page’s groups, such as when a label changes.
Trait Implementations§
impl<Id: PartialEq> StructuralPartialEq for State<Id>
Auto Trait Implementations§
impl<Id> Freeze for State<Id>
impl<Id> RefUnwindSafe for State<Id>where
Vec<Group<Id>>: RefUnwindSafe,
Vec<Page<Id>>: RefUnwindSafe,
Vec<Id>: RefUnwindSafe,
State<Id>: RefUnwindSafe,
impl<Id> Send for State<Id>
impl<Id> Sync for State<Id>
impl<Id> Unpin for State<Id>
impl<Id> UnsafeUnpin for State<Id>where
Vec<Group<Id>>: UnsafeUnpin,
Vec<Page<Id>>: UnsafeUnpin,
Vec<Id>: UnsafeUnpin,
State<Id>: UnsafeUnpin,
impl<Id> UnwindSafe for State<Id>where
Vec<Group<Id>>: UnwindSafe,
Vec<Page<Id>>: UnwindSafe,
Vec<Id>: UnwindSafe,
State<Id>: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<State, Message> IntoBoot<State, Message> for State
impl<State, Message> IntoBoot<State, Message> for State
Source§fn into_boot(self) -> (State, Task<Message>)
fn into_boot(self) -> (State, Task<Message>)
Turns some type into the initial state of some
Application.