pub struct Struct {
pub fields: Vec<StructField>,
}
Expand description
A struct is a tuple of typed values. Each field in the tuple is named and has an integer id that is unique in the table schema. Each field can be either optional or required, meaning that values can (or cannot) be null. Fields may be any type. Fields may have an optional comment or doc string.
Fields§
§fields: Vec<StructField>
The fields of the struct.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Struct
impl<'de> Deserialize<'de> for Struct
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for Struct
impl StructuralPartialEq for Struct
Auto Trait Implementations§
impl Freeze for Struct
impl RefUnwindSafe for Struct
impl Send for Struct
impl Sync for Struct
impl Unpin for Struct
impl UnwindSafe for Struct
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more