#[repr(C)]pub struct MenuItem {
pub cached_rendering_data: CachedRenderingData,
pub title: Property<SharedString>,
pub activated: Callback<VoidArg>,
pub enabled: Property<bool>,
pub checkable: Property<bool>,
pub checked: Property<bool>,
pub icon: Property<Image>,
}
Expand description
The implementation of an MenuItem items that does nothing
Fields§
§cached_rendering_data: CachedRenderingData
§title: Property<SharedString>
§activated: Callback<VoidArg>
§enabled: Property<bool>
§checkable: Property<bool>
§checked: Property<bool>
§icon: Property<Image>
Implementations§
Source§impl MenuItem
impl MenuItem
Sourcepub const FIELD_OFFSETS: MenuItemFieldsOffsets
pub const FIELD_OFFSETS: MenuItemFieldsOffsets
Return a struct containing the offset of for the fields of this struct
Trait Implementations§
Source§impl HasStaticVTable<ItemVTable> for MenuItem
impl HasStaticVTable<ItemVTable> for MenuItem
Source§fn static_vtable() -> &'static ItemVTable
fn static_vtable() -> &'static ItemVTable
Safety: must be a valid VTable for Self
Source§impl Item for MenuItem
impl Item for MenuItem
Source§fn init(self: Pin<&Self>, _self_rc: &ItemRc)
fn init(self: Pin<&Self>, _self_rc: &ItemRc)
This function is called by the run-time after the memory for the item
has been allocated and initialized. It will be called before any user specified
bindings are set.
Source§fn layout_info(
self: Pin<&Self>,
_orientation: Orientation,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> LayoutInfo
fn layout_info( self: Pin<&Self>, _orientation: Orientation, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> LayoutInfo
We would need max/min/preferred size, and all layout info
Source§fn input_event_filter_before_children(
self: Pin<&Self>,
_: &MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventFilterResult
fn input_event_filter_before_children( self: Pin<&Self>, _: &MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventFilterResult
Event handler for mouse and touch event. This function is called before being called on children.
Then, depending on the return value, it is called for the children, and their children, then
Self::input_event
is called on the children, and finally Self::input_event
is called
on this item again.Source§fn input_event(
self: Pin<&Self>,
_: &MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventResult
fn input_event( self: Pin<&Self>, _: &MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventResult
Handle input event for mouse and touch event
Source§fn capture_key_event(
self: Pin<&Self>,
_: &KeyEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> KeyEventResult
fn capture_key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult
Called on the parents of the focused item, allowing for global shortcuts and similar
overrides of the default actions.
fn key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult
fn focus_event( self: Pin<&Self>, _: &FocusEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> FocusEventResult
fn render( self: Pin<&Self>, _backend: &mut &mut dyn ItemRenderer, _self_rc: &ItemRc, _size: LogicalSize, ) -> RenderingResult
fn bounding_rect( self: Pin<&Self>, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, geometry: LogicalRect, ) -> LogicalRect
fn clips_children(self: Pin<&Self>) -> bool
Source§impl ItemConsts for MenuItem
impl ItemConsts for MenuItem
Source§const cached_rendering_data_offset: FieldOffset<MenuItem, CachedRenderingData>
const cached_rendering_data_offset: FieldOffset<MenuItem, CachedRenderingData>
offset in bytes from the *const ItemImpl.
isize::MAX means None
impl<'__dummy_lifetime> Unpin for MenuItemwhere
__MustNotImplUnpin<'__dummy_lifetime>: Unpin,
Auto Trait Implementations§
impl !Freeze for MenuItem
impl !RefUnwindSafe for MenuItem
impl !Send for MenuItem
impl !Sync for MenuItem
impl !UnwindSafe for MenuItem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more