Struct i_slint_core::items::Text
source · #[repr(C)]pub struct Text {Show 14 fields
pub text: Property<SharedString>,
pub font_family: Property<SharedString>,
pub font_size: Property<LogicalLength>,
pub font_weight: Property<i32>,
pub font_italic: Property<bool>,
pub color: Property<Brush>,
pub horizontal_alignment: Property<TextHorizontalAlignment>,
pub vertical_alignment: Property<TextVerticalAlignment>,
pub wrap: Property<TextWrap>,
pub overflow: Property<TextOverflow>,
pub letter_spacing: Property<LogicalLength>,
pub width: Property<LogicalLength>,
pub height: Property<LogicalLength>,
pub cached_rendering_data: CachedRenderingData,
}Expand description
The implementation of the Text element
Fields§
§text: Property<SharedString>§font_family: Property<SharedString>§font_size: Property<LogicalLength>§font_weight: Property<i32>§font_italic: Property<bool>§color: Property<Brush>§horizontal_alignment: Property<TextHorizontalAlignment>§vertical_alignment: Property<TextVerticalAlignment>§wrap: Property<TextWrap>§overflow: Property<TextOverflow>§letter_spacing: Property<LogicalLength>§width: Property<LogicalLength>§height: Property<LogicalLength>§cached_rendering_data: CachedRenderingDataImplementations§
source§impl Text
impl Text
sourcepub const FIELD_OFFSETS: TextFieldsOffsets = _
pub const FIELD_OFFSETS: TextFieldsOffsets = _
Return a struct containing the offset of for the fields of this struct
source§impl Text
impl Text
pub fn text(self: Pin<&Self>) -> SharedString
pub fn font_family(self: Pin<&Self>) -> SharedString
pub fn font_size(self: Pin<&Self>) -> LogicalLength
pub fn font_weight(self: Pin<&Self>) -> i32
pub fn font_italic(self: Pin<&Self>) -> bool
pub fn color(self: Pin<&Self>) -> Brush
pub fn horizontal_alignment(self: Pin<&Self>) -> TextHorizontalAlignment
pub fn vertical_alignment(self: Pin<&Self>) -> TextVerticalAlignment
pub fn wrap(self: Pin<&Self>) -> TextWrap
pub fn overflow(self: Pin<&Self>) -> TextOverflow
pub fn letter_spacing(self: Pin<&Self>) -> LogicalLength
pub fn width(self: Pin<&Self>) -> LogicalLength
pub fn height(self: Pin<&Self>) -> LogicalLength
source§impl Text
impl Text
pub fn font_request(self: Pin<&Self>, window: &WindowInner) -> FontRequest
Trait Implementations§
source§impl HasStaticVTable<ItemVTable> for Text
impl HasStaticVTable<ItemVTable> for Text
source§fn static_vtable() -> &'static ItemVTable
fn static_vtable() -> &'static ItemVTable
Safety: must be a valid VTable for Self
source§impl Item for Text
impl Item for Text
source§fn init(self: Pin<&Self>, _self_rc: &ItemRc)
fn init(self: Pin<&Self>, _self_rc: &ItemRc)
This function is called by the run-time after the memory for the item
has been allocated and initialized. It will be called before any user specified
bindings are set.
source§fn layout_info(
self: Pin<&Self>,
orientation: Orientation,
window_adapter: &Rc<dyn WindowAdapter>
) -> LayoutInfo
fn layout_info( self: Pin<&Self>, orientation: Orientation, window_adapter: &Rc<dyn WindowAdapter> ) -> LayoutInfo
We would need max/min/preferred size, and all layout info
source§fn input_event_filter_before_children(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc
) -> InputEventFilterResult
fn input_event_filter_before_children( self: Pin<&Self>, _: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc ) -> InputEventFilterResult
Event handler for mouse and touch event. This function is called before being called on children.
Then, depending on the return value, it is called for the children, and their children, then
Self::input_event is called on the children, and finally Self::input_event is called
on this item again.source§fn input_event(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc
) -> InputEventResult
fn input_event( self: Pin<&Self>, _: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc ) -> InputEventResult
Handle input event for mouse and touch event
fn key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc ) -> KeyEventResult
fn focus_event( self: Pin<&Self>, _: &FocusEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc ) -> FocusEventResult
fn render( self: Pin<&Self>, backend: &mut &mut dyn ItemRenderer, self_rc: &ItemRc, size: LogicalSize ) -> RenderingResult
source§impl ItemConsts for Text
impl ItemConsts for Text
source§const cached_rendering_data_offset: FieldOffset<Text, CachedRenderingData> = _
const cached_rendering_data_offset: FieldOffset<Text, CachedRenderingData> = _
offset in bytes from the *const ItemImpl.
isize::MAX means None
impl<'__dummy_lifetime> Unpin for Textwhere __MustNotImplUnpin<'__dummy_lifetime>: Unpin,
Auto Trait Implementations§
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more