#[repr(C)]pub struct Transform {
pub transform_rotation: Property<f32>,
pub transform_scale_x: Property<f32>,
pub transform_scale_y: Property<f32>,
pub transform_origin: Property<LogicalPosition>,
pub cached_rendering_data: CachedRenderingData,
}Expand description
The implementation of the Transform item.
This item is generated by the compiler as soon as any transform property is used on any element.
Fields§
§transform_rotation: Property<f32>§transform_scale_x: Property<f32>§transform_scale_y: Property<f32>§transform_origin: Property<LogicalPosition>§cached_rendering_data: CachedRenderingDataImplementations§
Source§impl Transform
impl Transform
Sourcepub const FIELD_OFFSETS: TransformFieldsOffsets
pub const FIELD_OFFSETS: TransformFieldsOffsets
Return a struct containing the offset of for the fields of this struct
Source§impl Transform
impl Transform
pub fn transform_rotation(self: Pin<&Self>) -> f32
pub fn transform_scale_x(self: Pin<&Self>) -> f32
pub fn transform_scale_y(self: Pin<&Self>) -> f32
pub fn transform_origin(self: Pin<&Self>) -> LogicalPosition
Trait Implementations§
Source§impl HasStaticVTable<ItemVTable> for Transform
impl HasStaticVTable<ItemVTable> for Transform
Source§fn static_vtable() -> &'static ItemVTable
fn static_vtable() -> &'static ItemVTable
Safety: must be a valid VTable for Self
Source§impl Item for Transform
impl Item for Transform
Source§fn init(self: Pin<&Self>, _self_rc: &ItemRc)
fn init(self: Pin<&Self>, _self_rc: &ItemRc)
This function is called by the run-time after the memory for the item
has been allocated and initialized. It will be called before any user specified
bindings are set.
Source§fn layout_info(
self: Pin<&Self>,
_orientation: Orientation,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> LayoutInfo
fn layout_info( self: Pin<&Self>, _orientation: Orientation, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> LayoutInfo
We would need max/min/preferred size, and all layout info
Source§fn input_event_filter_before_children(
self: Pin<&Self>,
_: &MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventFilterResult
fn input_event_filter_before_children( self: Pin<&Self>, _: &MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventFilterResult
Event handler for mouse and touch event. This function is called before being called on children.
Then, depending on the return value, it is called for the children, and their children, then
Self::input_event is called on the children, and finally Self::input_event is called
on this item again.Source§fn input_event(
self: Pin<&Self>,
_: &MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventResult
fn input_event( self: Pin<&Self>, _: &MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventResult
Handle input event for mouse and touch event
Source§fn capture_key_event(
self: Pin<&Self>,
_: &KeyEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> KeyEventResult
fn capture_key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult
Called on the parents of the focused item, allowing for global shortcuts and similar
overrides of the default actions.
fn key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult
fn focus_event( self: Pin<&Self>, _: &FocusEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> FocusEventResult
fn render( self: Pin<&Self>, backend: &mut &'_ mut dyn ItemRenderer, _self_rc: &ItemRc, _size: LogicalSize, ) -> RenderingResult
fn bounding_rect( self: Pin<&Self>, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, geometry: LogicalRect, ) -> LogicalRect
fn clips_children(self: Pin<&Self>) -> bool
Source§impl ItemConsts for Transform
impl ItemConsts for Transform
Source§const cached_rendering_data_offset: FieldOffset<Transform, CachedRenderingData>
const cached_rendering_data_offset: FieldOffset<Transform, CachedRenderingData>
offset in bytes from the *const ItemImpl.
isize::MAX means None
impl<'__dummy_lifetime> Unpin for Transformwhere
__MustNotImplUnpin<'__dummy_lifetime>: Unpin,
Auto Trait Implementations§
impl !Freeze for Transform
impl !RefUnwindSafe for Transform
impl Send for Transform
impl !Sync for Transform
impl UnwindSafe for Transform
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more