Struct i_slint_core::items::BoxShadowFieldsOffsets
source · pub struct BoxShadowFieldsOffsets {
pub x: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>,
pub y: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>,
pub width: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>,
pub height: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>,
pub border_radius: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>,
pub offset_x: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>,
pub offset_y: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>,
pub color: FieldOffset<BoxShadow, Property<Color>, AllowPin>,
pub blur: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>,
pub cached_rendering_data: FieldOffset<BoxShadow, CachedRenderingData, AllowPin>,
}Expand description
Helper struct containing the offsets of the fields of the struct BoxShadow
Generated from the #[derive(FieldOffsets)] macro from the const-field-offset crate
Fields§
§x: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>§y: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>§width: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>§height: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>§border_radius: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>§offset_x: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>§offset_y: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>§color: FieldOffset<BoxShadow, Property<Color>, AllowPin>§blur: FieldOffset<BoxShadow, Property<LogicalLength>, AllowPin>§cached_rendering_data: FieldOffset<BoxShadow, CachedRenderingData, AllowPin>