#[repr(C)]
pub struct BitmapGlyph { pub x: i16, pub y: i16, pub width: i16, pub height: i16, pub x_advance: i16, pub data: Slice<'static, u8>, }
Expand description

A pre-rendered glyph with the alpha map and associated metrics

Fields§

§x: i16

The starting x-coordinate for the glyph, relative to the base line

§y: i16

The starting y-coordinate for the glyph, relative to the base line

§width: i16

The width of the glyph in pixels

§height: i16

The height of the glyph in pixels

§x_advance: i16

The horizontal distance to the next glyph

§data: Slice<'static, u8>

The 8-bit alpha map that’s to be blended with the current text color

Trait Implementations§

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.