Struct i_slint_compiler::llr::SubComponent

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pub struct SubComponent {
Show 19 fields pub name: String, pub properties: Vec<Property>, pub functions: Vec<Function>, pub items: Vec<Item>, pub repeated: Vec<RepeatedElement>, pub component_containers: Vec<ComponentContainerElement>, pub popup_windows: Vec<ItemTree>, pub sub_components: Vec<SubComponentInstance>, pub property_init: Vec<(PropertyReference, BindingExpression)>, pub change_callbacks: Vec<(PropertyReference, MutExpression)>, pub animations: HashMap<PropertyReference, Expression>, pub two_way_bindings: Vec<(PropertyReference, PropertyReference)>, pub const_properties: Vec<PropertyReference>, pub init_code: Vec<MutExpression>, pub geometries: Vec<Option<MutExpression>>, pub layout_info_h: MutExpression, pub layout_info_v: MutExpression, pub accessible_prop: BTreeMap<(u32, String), MutExpression>, pub prop_analysis: HashMap<PropertyReference, PropAnalysis>,
}

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§name: String§properties: Vec<Property>§functions: Vec<Function>§items: Vec<Item>§repeated: Vec<RepeatedElement>§component_containers: Vec<ComponentContainerElement>§popup_windows: Vec<ItemTree>§sub_components: Vec<SubComponentInstance>§property_init: Vec<(PropertyReference, BindingExpression)>

The initial value or binding for properties. This is ordered in the order they must be set.

§change_callbacks: Vec<(PropertyReference, MutExpression)>§animations: HashMap<PropertyReference, Expression>

The animation for properties which are animated

§two_way_bindings: Vec<(PropertyReference, PropertyReference)>§const_properties: Vec<PropertyReference>§init_code: Vec<MutExpression>

Code that is run in the sub component constructor, after property initializations

§geometries: Vec<Option<MutExpression>>

For each node, an expression that returns a {x: length, y: length, width: length, height: length}

§layout_info_h: MutExpression§layout_info_v: MutExpression§accessible_prop: BTreeMap<(u32, String), MutExpression>

Maps (item_index, property) to an expression

§prop_analysis: HashMap<PropertyReference, PropAnalysis>

Implementations§

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impl SubComponent

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pub fn repeater_count(&self) -> u32

total count of repeater, including in sub components

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pub fn child_item_count(&self) -> u32

total count of items, including in sub components

Trait Implementations§

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impl Debug for SubComponent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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