pub struct Struct {
pub fields: BTreeMap<SmolStr, Type>,
pub name: Option<SmolStr>,
pub node: Option<ObjectType>,
pub rust_attributes: Option<Vec<SmolStr>>,
}
Fields§
§fields: BTreeMap<SmolStr, Type>
§name: Option<SmolStr>
When declared in .slint as struct Foo := { }
, then the name is “Foo”
When there is no node, but there is a name, then it is a builtin type
node: Option<ObjectType>
When declared in .slint, this is the node of the declaration.
rust_attributes: Option<Vec<SmolStr>>
derived
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Struct
impl !RefUnwindSafe for Struct
impl !Send for Struct
impl !Sync for Struct
impl Unpin for Struct
impl !UnwindSafe for Struct
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more