Struct i_slint_compiler::object_tree::InitCode
source · pub struct InitCode {
pub constructor_code: Vec<Expression>,
pub focus_setting_code: Vec<Expression>,
pub font_registration_code: Vec<Expression>,
pub inlined_init_code: BTreeMap<usize, Expression>,
}
Fields§
§constructor_code: Vec<Expression>
§focus_setting_code: Vec<Expression>
Code to set the initial focus via forward-focus on the Window
font_registration_code: Vec<Expression>
Code to register embedded fonts.
inlined_init_code: BTreeMap<usize, Expression>
Code inserted from inlined components, ordered by offset of the place where it was inlined from. This way we can preserve the order across multiple inlining passes.
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for InitCode
impl !Send for InitCode
impl !Sync for InitCode
impl Unpin for InitCode
impl !UnwindSafe for InitCode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more