pub struct GridLayout {
    pub elems: Vec<GridLayoutElement>,
    pub geometry: LayoutGeometry,
    pub dialog_button_roles: Option<Vec<String>>,
}
Expand description

Internal representation of a grid layout

Fields§

§elems: Vec<GridLayoutElement>

All the elements will be layout within that element.

§geometry: LayoutGeometry§dialog_button_roles: Option<Vec<String>>

When this GridLayout is actually the layout of a Dialog, then the cells start with all the buttons, and this variable contains their roles. The string is actually one of the values from the i_slint_core::layout::DialogButtonRole

Trait Implementations§

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Auto Trait Implementations§

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