pub struct TransitionPropertyAnimation {
    pub state_id: i32,
    pub is_out: bool,
    pub animation: ElementRc,
}

Fields§

§state_id: i32

The state id as computed in lower_state

§is_out: bool

false for ‘to’, true for ‘out’

§animation: ElementRc

The content of the animation object

Implementations§

Return an expression which returns a boolean which is true if the transition is active. The state argument is an expression referencing the state property of type StateInfo

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.