Struct i_slint_compiler::object_tree::State
source · [−]pub struct State {
pub id: String,
pub condition: Option<Expression>,
pub property_changes: Vec<(NamedReference, Expression, StatePropertyChange)>,
}
Fields
id: String
condition: Option<Expression>
property_changes: Vec<(NamedReference, Expression, StatePropertyChange)>
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for State
impl !Send for State
impl !Sync for State
impl Unpin for State
impl !UnwindSafe for State
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more