pub struct Dungeons {
pub dungeon_types: HashMap<String, DungeonProgress>,
pub player_classes: HashMap<String, DungeonClassProgress>,
pub selected_dungeon_class: Option<String>,
pub secrets: Option<f64>,
pub extra: JsonObject,
}Expand description
The dungeons section of a member.
Fields§
§dungeon_types: HashMap<String, DungeonProgress>Per-dungeon progress keyed by dungeon type (catacombs,
master_catacombs).
player_classes: HashMap<String, DungeonClassProgress>Per-class progress keyed by class name (healer, mage, berserk,
archer, tank).
selected_dungeon_class: Option<String>§secrets: Option<f64>§extra: JsonObjectTrait Implementations§
Source§impl<'de> Deserialize<'de> for Dungeons
impl<'de> Deserialize<'de> for Dungeons
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Dungeons
impl RefUnwindSafe for Dungeons
impl Send for Dungeons
impl Sync for Dungeons
impl Unpin for Dungeons
impl UnsafeUnpin for Dungeons
impl UnwindSafe for Dungeons
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more