StateTable

Struct StateTable 

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pub struct StateTable {
    pub data: DashMap<Value, Value>,
    pub lookup_indexes: HashMap<String, LookupIndex>,
    pub temporal_indexes: HashMap<String, TemporalIndex>,
    pub pda_reverse_lookups: HashMap<String, PdaReverseLookup>,
    pub pending_updates: DashMap<String, Vec<PendingAccountUpdate>>,
    /* private fields */
}

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§data: DashMap<Value, Value>§lookup_indexes: HashMap<String, LookupIndex>§temporal_indexes: HashMap<String, TemporalIndex>§pda_reverse_lookups: HashMap<String, PdaReverseLookup>§pending_updates: DashMap<String, Vec<PendingAccountUpdate>>

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impl StateTable

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pub fn is_at_capacity(&self) -> bool

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pub fn entries_over_limit(&self) -> usize

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pub fn max_array_length(&self) -> usize

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pub fn insert_with_eviction(&self, key: Value, value: Value)

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pub fn get_and_touch(&self, key: &Value) -> Option<Value>

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pub fn is_fresh_update( &self, primary_key: &Value, event_type: &str, slot: u64, ordering_value: u64, ) -> bool

Check if an update is fresh and update the version tracker. Returns true if the update should be processed (is fresh). Returns false if the update is stale and should be skipped.

Comparison is lexicographic on (slot, ordering_value): (100, 5) > (100, 3) > (99, 999)

Trait Implementations§

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impl Debug for StateTable

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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