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Dlq

Struct Dlq 

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pub struct Dlq { /* private fields */ }
Available on crate feature dlq only.
Expand description

Unified DLQ. Caller queues entries from any task; the orchestrator drains them off-runtime via the configured backends.

Clone is cheap (mpsc::Sender clone). The single-owner shutdown handle stays inside Arc<AsyncMutex<Option<...>>> so Dlq itself is Clone.

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impl Dlq

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pub fn disabled() -> Self

Build a disabled DLQ. All send / try_send calls succeed as no-ops.

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pub fn spawn( config: &DlqConfig, service_name: &str, _kafka_config: Option<&()>, shutdown: CancellationToken, ) -> Result<Self, DlqError>

Spawn the DLQ with whatever backends the config enables.

kafka_config is required if the config has kafka.enabled = true (or the mode demands Kafka). Pass None if the service has no Kafka transport – Kafka mode/enabled flags are honoured where possible and a clear Err(DlqError::NotConfigured) is returned if Kafka is required but unavailable.

§Errors

Returns Err if any enabled backend fails to initialise.

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pub fn is_enabled(&self) -> bool

Whether the DLQ is accepting entries.

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pub fn mode(&self) -> DlqMode

Configured routing mode (informational).

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pub fn pending(&self) -> usize

Approximate queue depth (drain may be mid-recv).

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pub fn dropped(&self) -> u64

Total entries dropped due to overflow since spawn.

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pub fn try_send(&self, entry: DlqEntry) -> Result<(), DlqError>

Sync-shaped queue submission. Returns immediately. On a full queue, returns Err(DlqError::QueueFull) and increments the drop counter – caller decides whether to log, escalate, or proceed.

§Errors

QueueFull if the in-memory queue is full. Closed if the drain has exited.

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pub async fn send(&self, entry: DlqEntry) -> Result<(), DlqError>

Async submission that awaits queue space.

Successful return means the entry is queued, NOT that it is durably written. Use Self::flush for that.

§Errors

Closed if the drain has exited.

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pub async fn send_batch(&self, entries: Vec<DlqEntry>) -> Result<(), DlqError>

Async batch submission. Each entry is queued individually; the drain decides how to coalesce.

§Errors

Closed if the drain has exited mid-batch.

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pub async fn flush(&self) -> Result<(), DlqError>

Block until every entry queued before this call is durably written by the drain.

§Errors

Closed if the drain has exited before this barrier was processed.

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pub async fn shutdown(&self) -> Result<(), DlqError>

Initiate shutdown and await graceful drain exit.

Cancels the internal child token (drain observes the cancellation in its next select!, flushes its remaining batch, and exits), then awaits the drain task. This is the canonical “stop the DLQ and wait for it” call – the previous version only awaited the join and would hang forever unless the caller had separately cancelled the token passed to spawn.

Idempotent: safe to call from many clones; the join happens once. Subsequent calls observe an empty join slot and return Ok.

§Errors

Returns Err(DlqError::Closed) if the drain task panicked.

Trait Implementations§

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impl Clone for Dlq

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fn clone(&self) -> Dlq

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Dlq

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl !RefUnwindSafe for Dlq

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impl !UnwindSafe for Dlq

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impl Freeze for Dlq

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impl Send for Dlq

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impl Sync for Dlq

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impl Unpin for Dlq

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impl UnsafeUnpin for Dlq

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impl<T> Any for T
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Immutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn coerce_mut_to(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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Converts to this type from a reference to the input type.
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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Paint for T
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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

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Returns self with the fg() set to [Color :: Green].

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Returns self with the fg() set to [Color :: Yellow].

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Returns self with the fg() set to [Color :: Blue].

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Returns self with the fg() set to [Color :: Magenta].

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Returns self with the fg() set to [Color :: Cyan].

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Returns self with the fg() set to [Color :: White].

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Returns self with the fg() set to [Color :: BrightBlack].

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Returns self with the fg() set to [Color :: BrightRed].

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Returns self with the fg() set to [Color :: BrightGreen].

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Returns self with the fg() set to [Color :: BrightYellow].

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Returns self with the fg() set to [Color :: BrightBlue].

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Returns self with the fg() set to [Color :: BrightMagenta].

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Returns self with the fg() set to [Color :: BrightCyan].

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Returns self with the bg() set to [Color :: Primary].

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Returns self with the bg() set to [Color :: Black].

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Returns self with the bg() set to [Color :: Red].

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Returns self with the bg() set to [Color :: Green].

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Returns self with the bg() set to [Color :: Yellow].

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Returns self with the bg() set to [Color :: Blue].

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Returns self with the bg() set to [Color :: Magenta].

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Returns self with the bg() set to [Color :: Cyan].

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Returns self with the bg() set to [Color :: BrightGreen].

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Returns self with the bg() set to [Color :: BrightMagenta].

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Returns self with the bg() set to [Color :: BrightCyan].

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Returns self with the bg() set to [Color :: BrightWhite].

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Enables the styling Attribute value.

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fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to [Quirk :: OnBright].

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fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

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Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
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fn new(self) -> Painted<Self>
where Self: Sized,

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const ALIGN: usize

The alignment of pointer.
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type Init = T

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more