pub struct ModuleBuilder<S: State> { /* private fields */ }Expand description
Fluent builder for constructing a ModuleDefinition.
§Example
use hypen_server::prelude::*;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Serialize, Deserialize)]
struct Counter { count: i32 }
#[derive(Deserialize)]
struct AddPayload { amount: i32 }
let module = ModuleBuilder::new("Counter")
.state(Counter { count: 0 })
.ui(r#"Column { Text("Count: @{state.count}") }"#)
.on_action::<()>("increment", |state, _, _ctx| {
state.count += 1;
})
.on_action::<AddPayload>("add", |state, payload, _ctx| {
state.count += payload.amount;
})
.build();Implementations§
Source§impl<S: State> ModuleBuilder<S>
impl<S: State> ModuleBuilder<S>
pub fn new(name: impl Into<String>) -> Self
Sourcepub fn ui(self, source: impl Into<String>) -> Self
pub fn ui(self, source: impl Into<String>) -> Self
Set the Hypen DSL template as an inline string.
.ui(r#"
Column {
Text("Count: @{state.count}")
Button("@actions.increment") { Text("+") }
}
"#)Sourcepub fn ui_file(self, path: impl Into<String>) -> Self
pub fn ui_file(self, path: impl Into<String>) -> Self
Load the Hypen DSL template from a file path.
The file will be read when the module is instantiated.
Sourcepub fn on_action<A>(
self,
name: impl Into<String>,
handler: impl Fn(&mut S, A, Option<&GlobalContext>) + Send + Sync + 'static,
) -> Selfwhere
A: DeserializeOwned + 'static,
pub fn on_action<A>(
self,
name: impl Into<String>,
handler: impl Fn(&mut S, A, Option<&GlobalContext>) + Send + Sync + 'static,
) -> Selfwhere
A: DeserializeOwned + 'static,
Register an action handler with a typed payload.
The type parameter A determines how the action payload is
deserialized. Use () for actions that don’t carry a payload.
§Examples
// No payload — use ()
.on_action::<()>("increment", |state, _, _ctx| {
state.count += 1;
})
// Typed payload — any Deserialize type
#[derive(Deserialize)]
struct SetValue { value: i32 }
.on_action::<SetValue>("set_value", |state, payload, _ctx| {
state.count = payload.value;
})
// Raw JSON access
.on_action::<serde_json::Value>("raw", |state, raw, _ctx| {
if let Some(n) = raw.as_i64() { state.count = n as i32; }
})Sourcepub fn on_created<F>(self, handler: F) -> Self
pub fn on_created<F>(self, handler: F) -> Self
Called when the module is first mounted.
Sourcepub fn on_destroyed<F>(self, handler: F) -> Self
pub fn on_destroyed<F>(self, handler: F) -> Self
Called when the module is destroyed/unmounted.
Sourcepub fn on_activated<F>(self, handler: F) -> Self
pub fn on_activated<F>(self, handler: F) -> Self
Called every time the module becomes the active route.
Unlike on_created (which fires once per
instance), on_activated fires on every mount — including when
a persisted instance is restored from the [ManagedRouter]
cache. Use this for “refresh on entry” work like reading the
current path params.
Sourcepub fn on_deactivated<F>(self, handler: F) -> Self
pub fn on_deactivated<F>(self, handler: F) -> Self
Called every time the module loses the active route — paired
with on_activated. Fires before either
on_destroyed (when not persisting) or the persist cache write.
Sourcepub fn on_disconnect<F>(self, handler: F) -> Self
pub fn on_disconnect<F>(self, handler: F) -> Self
Called when the last WebSocket connection for a session drops and the session is about to be suspended. The handler receives the current state (read-only) and session information.
Sourcepub fn on_reconnect<F>(self, handler: F) -> Self
pub fn on_reconnect<F>(self, handler: F) -> Self
Called when a client reconnects to a suspended session within the
TTL window. The handler receives a mutable reference to the
current (fresh) state, the session info, and the saved-state JSON.
If the handler wants to restore the saved state, it should
deserialize and write it into state; otherwise the caller will
apply the saved state automatically.
Sourcepub fn on_expire<F>(self, handler: F) -> Self
pub fn on_expire<F>(self, handler: F) -> Self
Called when a suspended session’s TTL elapses without a reconnect. The module is destroyed immediately after this handler returns.
Sourcepub fn resource(self, name: impl Into<String>, svg: impl Into<String>) -> Self
pub fn resource(self, name: impl Into<String>, svg: impl Into<String>) -> Self
Register a single SVG resource by name.
.resource("heart", r#"<svg viewBox="0 0 24 24"><path d="M20.84..."/></svg>"#)Sourcepub fn resources(self, map: IndexMap<String, String>) -> Self
pub fn resources(self, map: IndexMap<String, String>) -> Self
Register multiple SVG resources from a map.
Sourcepub fn resources_dir(self, path: impl AsRef<Path>) -> Self
pub fn resources_dir(self, path: impl AsRef<Path>) -> Self
Load SVG resources from all .svg files in a directory.
Each file becomes a resource named after its filename (without extension).
For example, heart.svg → @resources.heart.
Sourcepub fn resources_file(self, path: impl AsRef<Path>) -> Self
pub fn resources_file(self, path: impl AsRef<Path>) -> Self
Load SVG resources from a JSON file (name → SVG string map).
{ "heart": "<svg>...</svg>", "search": "<svg>...</svg>" }pub fn persist(self) -> Self
Sourcepub fn build(self) -> ModuleDefinition<S>
pub fn build(self) -> ModuleDefinition<S>
Consume the builder and produce an immutable ModuleDefinition.
Auto Trait Implementations§
impl<S> Freeze for ModuleBuilder<S>where
S: Freeze,
impl<S> !RefUnwindSafe for ModuleBuilder<S>
impl<S> Send for ModuleBuilder<S>
impl<S> Sync for ModuleBuilder<S>
impl<S> Unpin for ModuleBuilder<S>where
S: Unpin,
impl<S> UnsafeUnpin for ModuleBuilder<S>where
S: UnsafeUnpin,
impl<S> !UnwindSafe for ModuleBuilder<S>
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