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ComponentRegistry

Struct ComponentRegistry 

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pub struct ComponentRegistry { /* private fields */ }
Expand description

Registry for discovered and manually registered components.

Components can be loaded from:

  • Individual files
  • A components directory (auto-discovery)
  • Inline registration

§Example

use hypen_server::discovery::ComponentRegistry;

let mut registry = ComponentRegistry::new();

// Manual registration
registry.register("Button", r#"Button { Text("Click") }"#, None);

// Load from a directory
registry.load_dir("./components")?;

// Look up
let button = registry.get("Button");

Implementations§

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impl ComponentRegistry

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pub fn new() -> Self

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pub fn register( &mut self, name: impl Into<String>, source: impl Into<String>, path: Option<PathBuf>, )

Register a component with inline Hypen DSL source.

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pub fn load_dir(&mut self, dir: impl AsRef<Path>) -> Result<Vec<String>>

Load all .hypen files from a directory.

Component names are derived from filenames:

  • button.hypen -> "Button"
  • user-card.hypen -> "UserCard"
  • my_component.hypen -> "MyComponent"
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pub fn load_file(&mut self, path: impl AsRef<Path>) -> Result<String>

Load a single component from a file path.

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pub fn get(&self, name: &str) -> Option<&ComponentEntry>

Get a component by name.

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pub fn has(&self, name: &str) -> bool

Check if a component is registered.

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pub fn names(&self) -> Vec<String>

Get all registered component names.

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pub fn all(&self) -> Vec<&ComponentEntry>

Get all registered component entries.

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pub fn remove(&mut self, name: &str) -> Option<ComponentEntry>

Remove a component.

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pub fn clear(&mut self)

Clear all registered components.

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pub fn len(&self) -> usize

Number of registered components.

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pub fn is_empty(&self) -> bool

Whether the registry is empty.

Trait Implementations§

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impl Default for ComponentRegistry

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fn default() -> Self

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